首先在backlight驱动中添加相关代码,实现动画效果,代码如下。
void slash()
  {
     char *logo[2];
      int i;
      HANDLE hEvent;
      DWORD dwRet;
  
      char *pLCDBuf;
      pLCDBuf = (char*)VirtualAlloc(NULL,0x100000,MEM_RESERVE,PAGE_NOACCESS);
      VirtualCopy(pLCDBuf, (void *)(0x33f00000/256), 0x100000, PAGE_READWRITE | PAGE_PHYSICAL | PAGE_NOCACHE);
      logo[0] = (char*)gImage_gbug;
      logo[1] = (char*)gImage_hb;
      
      hEvent = CreateEvent(NULL,FALSE,FALSE,_T("STOPSLASH"));
  
      i = 0;
      while (1)
      {
          dwRet = WaitForSingleObject(hEvent,810);
          if (dwRet == WAIT_OBJECT_0)
          {
              break;
          }
          else if(dwRet == WAIT_TIMEOUT)
          {
              memcpy(pLCDBuf,logo[i],640*480*2);
              i = !i;
          }
      }
  }
  
  DWORD
  BKL_Init( DWORD /*registryPath*/ )
  {
      CreateThread(0,0,(LPTHREAD_START_ROUTINE)slash,0,0,NULL);
      return 1;
  }
2 SetEvent(hEvent);
3 CloseHandle(hEvent);