TCP服务器的实现流程: 一、创建套接字(socket函数): 通信域选择IPV4网络协议、套接字类型选择流式; 	int  sockfd =  socket ( AF_INET, SOCK_STREAM, 0 ) ;  
二、填充服务器的网络信息结构体: 1.定义网络信息结构体变量; 2.求出结构体变量的内存空间大小; 3.结构体清零; 4.使用IPV4网络协议; 5.预留给在终端输入的网络字节序的端口号; 6.预留给在终端输入的IP地址; 	struct  sockaddr_in  serveraddr;  socklen_t  serveraddrlen =  sizeof ( serveraddr) ; memset ( & serveraddr, 0 , serveraddrlen) ;  serveraddr. sin_family =  AF_INET;   serveraddr. sin_addr. s_addr =  inet_addr ( argv[ 1 ] ) ;   serveraddr. sin_port =  htons ( atoi ( argv[ 2 ] ) ) ; 
三、套接字和服务器的网络信息结构体进行绑定(bind函数): 	int  ret =  bind ( sockfd, ( struct  sockaddr  * ) & serveraddr, serveraddrlen) ; 
	int  ret1 =  listen ( sockfd,  5 ) ; 
	int  acceptfd =  accept ( sockfd,  ( struct  sockaddr  * ) & clientaddr,  & clientaddr_len) ; 
六、接收来自客户端的数据(recv函数)和给客户端发送应答消息(send函数): 	int  nbytes =  recv ( acceptfd, buf, sizeof ( buf) , 0 ) ; printf ( "客户端发来数据[%s]\n" , buf) ; strcat ( buf, "----k" ) ;  int  ret2 =  send ( acceptfd, buf, sizeof ( buf) , 0 ) ; 
	close ( acceptfd) ; close ( sockfd) ; 
# include  <stdio.h> # include  <sys/types.h> # include  <sys/socket.h> # include  <stdlib.h> # include  <netinet/in.h> # include  <netinet/ip.h> # include  <string.h> # include  <arpa/inet.h> # include  <unistd.h> # define  ERRLOG ( msg)  do { \ printf ( "%s:%s:%d\n" ,  __FILE__ ,  __func__ ,  __LINE__ ) ; \ perror ( msg) ; \ exit ( - 1 ) ; \ } while ( 0 ) int  main ( int  argc,  char  const  * argv[ ] ) 
{ if ( 3  !=  argc) { printf ( "Usage : %s <IP> <port>\n" , argv[ 0 ] ) ; exit ( - 1 ) ; } int  sockfd =  socket ( AF_INET, SOCK_STREAM, 0 ) ; if ( - 1  ==  sockfd) { ERRLOG ( "socket error" ) ; } printf ( "sockfd = %d\n" , sockfd) ; struct  sockaddr_in  serveraddr; socklen_t  serveraddrlen =  sizeof ( serveraddr) ; memset ( & serveraddr, 0 , serveraddrlen) ; serveraddr. sin_family =  AF_INET; serveraddr. sin_addr. s_addr =  inet_addr ( argv[ 1 ] ) ; serveraddr. sin_port =  htons ( atoi ( argv[ 2 ] ) ) ; if ( - 1  ==  bind ( sockfd, ( struct  sockaddr  * ) & serveraddr, serveraddrlen) ) { ERRLOG ( "bind error" ) ; } if ( - 1  ==  listen ( sockfd, 5 ) ) { ERRLOG ( "listen error" ) ; } struct  sockaddr_in  clientaddr; memset ( & clientaddr, 0 , sizeof ( clientaddr) ) ; socklen_t  clientaddr_len =  sizeof ( clientaddr) ; int  acceptfd =  0 ; char  buf[ 128 ]  =  { 0 } ; int  nbytes =  0 ; while ( 1 ) { printf ( "正在等待客户机连接服务器\n" ) ; if ( - 1  ==  ( acceptfd =  accept ( sockfd, ( struct  sockaddr  * ) & clientaddr, & clientaddr_len) ) ) { ERRLOG ( "accept error" ) ; } printf ( "客户端[%s:%d]连接到了服务器\n" , inet_ntoa ( clientaddr. sin_addr) , ntohs ( clientaddr. sin_port) ) ; while ( 1 ) { memset ( buf, 0 , sizeof ( buf) ) ; if ( - 1  ==  ( nbytes =  recv ( acceptfd, buf, 128 , 0 ) ) ) { ERRLOG ( "recv error" ) ; } else  if ( 0  ==  nbytes) { printf ( "客户端[%s:%d]断开了服务器\n" , inet_ntoa ( clientaddr. sin_addr) , ntohs ( clientaddr. sin_port) ) ; break ; } if ( ! strncmp ( buf, "quit" , 4 ) ) { printf ( "客户端[%s:%d]退出了\n" , inet_ntoa ( clientaddr. sin_addr) , ntohs ( clientaddr. sin_port) ) ; break ; } printf ( "客户端[%s:%d]发来数据[%s]\n" , inet_ntoa ( clientaddr. sin_addr) , ntohs ( clientaddr. sin_port) , buf) ; strcat ( buf, "----k" ) ; if ( - 1  ==  send ( acceptfd, buf, sizeof ( buf) , 0 ) ) { ERRLOG ( "send error" ) ; } } close ( acceptfd) ; } close ( sockfd) ; return  0 ; 
}