【项目实战】基于高并发服务器的搜索引擎

【项目实战】基于高并发服务器的搜索引擎

目录

  • 【项目实战】基于高并发服务器的搜索引擎
    • 搜索引擎部分代码
      • index.html
      • index.hpp
      • log.hpp
      • parser.cc(用于对网页的html文件切分且存储索引关系)
      • searcher.hpp
      • util.hpp
      • http_server.cc(用于启动服务器和搜索引擎)
    • 高并发服务器部分
      • http.hpp
      • server.hpp
      • httplib.h(第三方库)
      • cppjieba(第三方库)
      • 目录结构

作者:爱写代码的刚子
时间:2024.4.24
前言:基于高并发服务器的搜索引擎,引用了第三方库cpp-httplib,cppjieba,项目的要点在代码注释中了

搜索引擎部分代码

index.html

<!DOCTYPE html>
<html lang="en">
<head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta http-equiv="X-UA-Compatible" content="IE=edge"><script src="https://cdn.jsdelivr.net/npm/jquery@3.5.1/dist/jquery.min.js"></script><title>本地 boost 搜索引擎</title><style>* {margin: 0;padding: 0;box-sizing: border-box;}html, body {height: 100%;font-family: Arial, sans-serif;}.container {width: 100%;display: flex;flex-direction: column;align-items: center;}.title {width: 100%;background-color: #4e6ef2;color: #fff;text-align: center;padding: 10px 0;font-size: 24px;font-weight: bold;}.search-container {width: 100%;background-color: #f2f2f2;display: flex;justify-content: center;align-items: center;padding: 20px 0;position: relative;}.search-input {width: calc(100% - 130px); /* 调整搜索框宽度 */max-width: 300px; /* 设置最大宽度 */height: 40px;padding: 10px;border: 1px solid #ccc;border-radius: 20px;font-size: 16px;outline: none;}.search-btn {width: 100px; /* 调整按钮宽度 */height: 40px;background-color: #4e6ef2;color: #fff;border: none;border-radius: 20px;font-size: 16px;cursor: pointer;position: absolute;right: 10px;}.result-container {width: 100%;padding: 20px 0;display: flex;flex-direction: column;align-items: center;}.result-item {width: 90%; /* 修改为百分比宽度,更适应移动设备 */max-width: 800px; /* 设置最大宽度 */border: 1px solid #ccc;border-radius: 5px;padding: 10px;margin-top: 10px;}.result-title {font-size: 18px;color: #4e6ef2;text-decoration: none;}.result-desc {font-size: 14px;color: #333;margin-top: 5px;}.result-url {font-size: 12px;color: #666;margin-top: 5px;}</style>
</head>
<body>
<div class="container"><div class="title">boost 搜索引擎</div><div class="search-container"><input type="text" class="search-input" value="输入搜索关键字..." onfocus="if(this.value=='输入搜索关键字...') this.value='';" onblur="if(this.value=='') this.value='输入搜索关键字...';"><button class="search-btn" onclick="Search()">搜索一下</button></div><div class="result-container"><!-- 搜索结果动态生成 --></div>
</div>
<script>function Search() {let query = $(".search-input").val().trim();if (query == '') {return;}$.ajax({type: "GET",url: "/s?word=" + query,dataType: "json",success: function (data) {BuildHtml(data);$(".search-input").css("margin-top", "20px");}});}function BuildHtml(data) {let result_container = $(".result-container");result_container.empty();if (!data || data.length === 0) {result_container.append("<div>未找到相关结果</div>");return;}for (let elem of data) {let item = $("<div>", {class: "result-item"});let title = $("<a>", {class: "result-title", href: elem.url, text: elem.title, target: "_blank"});let desc = $("<div>", {class: "result-desc", text: elem.desc});let url = $("<div>", {class: "result-url", text: elem.url});title.appendTo(item);desc.appendTo(item);url.appendTo(item);item.appendTo(result_container);}}
</script>
</body>
</html>

index.hpp

#pragma once
#include <iostream>
#include <vector>
#include <string>
#include <fstream>
#include <unordered_map>
#include <mutex>
#include "util.hpp"
#include "log.hpp"namespace ns_index{struct DocInfo{std::string title;//文档标题std::string content;//文档对应的去标签之后的内容std::string url;//官网文档urluint64_t doc_id; //文档的ID};struct InvertedElem{//倒排的元素uint64_t doc_id;std::string word;int weight;};//倒排拉链typedef std::vector<InvertedElem> InvertedList;class Index{private://正排索引的数据结构用数组,数组的下标天然是文档的IDstd::vector<DocInfo> forward_index;//正排索引//倒排索引一定是一个关键字和一组(个)InvertedElem对应(关键字和倒排拉链的对应关系)std::unordered_map<std::string , InvertedList>inverted_index;private:Index(){}//单例,但是不能deleteIndex(const Index&) = delete;Index& operator = (const Index&) = delete;static Index *instance;static std::mutex mtx;public:~Index(){}public:static Index* GetInstance()//多线程环境会存在线程安全{if(nullptr==instance){mtx.lock();if(nullptr==instance){instance = new Index();}mtx.unlock();}return instance;}//根据doc_id找到文档内容DocInfo* GetForwardIndex(uint64_t doc_id){if(doc_id >= forward_index.size()){//std::cerr<<"doc_id out range,error!"<<std::endl;LOG2(DEBUG,"doc_id out range,error!");return nullptr;}return &forward_index[doc_id];}//根据关键字string,获得倒排拉链InvertedList *GetInvertedList(const std::string &word){auto iter = inverted_index.find(word);if(iter==inverted_index.end()){//std::cerr<<word<<"have no InvertedList"<<std::endl;LOG2(WARNING,"用户没搜到");return nullptr;}return &(iter->second);}//根据去标签,格式化之后的文档,构建正排和倒排索引//data/raw_html/raw.txtbool BuildIndex(const std::string &input)//parse处理完毕的数据交给我(文件的路径){std::ifstream in(input,std::ios::in | std::ios::binary);if(!in.is_open()){//std::cerr<<"sorry,"<<input<<"open error"<<std::endl;LOG2(FATAL,"open error");return false;}//读取文件std::string line;//每一行是一个文件int count = 0;while(std::getline(in,line)){//建立正排索引DocInfo* doc=BuildForwardIndex(line);if(doc==nullptr){//std::cerr<<"build"<<line<<"error"<<std::endl;//for debugLOG2(DEBUG,"建立正排索引错误");continue;}BuildInvertedIndex(*doc);count++;if(count % 50==0){//std::cout<< "当前已经建立的索引文档:"<<count <<std::endl;LOG2(NORMAL,"当前已经建立的索引文档: " + std::to_string(count));}}return true;}private:DocInfo *BuildForwardIndex(const std::string &line){//1. 解析line,字符串切分 line -> 3个string,(title、content、url)std::vector<std::string> results;const std::string sep ="\3";//行内分隔符ns_util::StringUtil::Split(line,&results,sep);if(results.size()!=3){return nullptr;}//2. 字符串进行填充到DoInfoDocInfo doc;doc.title = results[0];doc.content = results[1];doc.url = results[2];doc.doc_id = forward_index.size();//先进行保存,再插入,对应的id就是当前doc在vector下的下标//3. 插入到正排索引的vectorforward_index.push_back(std::move(doc));//doc.html文件内容会比较大,避免拷贝应使用movereturn &forward_index.back();}bool BuildInvertedIndex(const DocInfo &doc){//DocInfo(title,content,url,doc_id)//world -> 倒排拉链struct word_cnt{int title_cnt;int content_cnt;word_cnt():title_cnt(0),content_cnt(0){}};std::unordered_map<std::string,word_cnt> word_map;//用来暂存词频的映射表//对标题进行分词std::vector<std::string> title_words;ns_util::JiebaUtil::CutString2(doc.title,&title_words);//调用了CutString2//对标题进行词频统计for(auto &s : title_words){boost::to_lower(s);word_map[s].title_cnt++;}//对文档内容进行分词std::vector<std::string> content_words;ns_util::JiebaUtil::CutString2(doc.content,&content_words);//对内容进行词频统计for(auto &s : content_words){boost::to_lower(s);word_map[s].content_cnt++;}#define X 10
#define Y 1//Hello.HELLO.hello(倒排索引的大小写要忽略)//根据文档内容,形成一个或者多个InvertedElem(倒排拉链)//因为当前我们是一个一个文档进行处理的,一个文档会包含多个“词”,都应当对应到当前的doc_idfor(auto &word_pair : word_map){InvertedElem item;item.doc_id = doc.doc_id;item.word = word_pair.first;item.weight = X*word_pair.second.title_cnt + Y*word_pair.second.content_cnt;//相关性InvertedList &inverted_list = inverted_index[word_pair.first];inverted_list.push_back(std::move(item));}//1.需要对title && content都要先分词//title: 吃/葡萄//content:吃/葡萄/不吐/葡萄皮//词和文档的相关性(非常复杂,我们采用词频:在标题中出现的词,可以认为相关性更高一些,在内容中出现相关性低一些)//2.词频统计//知道了在文档中,标题和内容每个词出现的次数//3. 自定义相关性//jieba的使用————cppjiebareturn true;}};Index* Index::instance = nullptr;std::mutex Index::mtx;}

log.hpp

#pragma once#include <iostream>
#include <string>
#include <ctime>#define NORMAL 1
#define WARNING 2
#define DEBUG 3
#define FATAL 4#define LOG2(LEVEL,MESSAGE) log(#LEVEL,MESSAGE,__FILE__,__LINE__)
//@brief:时间戳转日期时间
static inline std::string getDateTimeFromTS(time_t ts) {if(ts<0) {return "";}struct tm tm = *localtime(&ts);static char time_str[32]{0};snprintf(time_str,sizeof(time_str),"%04d-%02d-%02d %02d:%02d:%02d",tm.tm_year+1900,tm.tm_mon+1,tm.tm_mday,tm.tm_hour,tm.tm_min,tm.tm_sec);return std::string(time_str);
}void log(std::string level,std::string message,std::string file,int line)
{std::cout<<"["<<level<<"]"<<"["<<getDateTimeFromTS(time(nullptr))<<"]"<<"["<<message<<"]"<<"["<<file<<":"<<line<<"]"<<std::endl;
}

parser.cc(用于对网页的html文件切分且存储索引关系)

#include <iostream>
#include <string>
#include <vector>
#include <boost/filesystem.hpp>
#include "util.hpp"
#include "log.hpp"
const std::string src_path = "data/input";
const std::string output = "data/raw_html/raw.txt";//结尾没有'/'typedef struct DocInfo{std::string title;//文档的标题std::string content;//文档内容std::string url;//该文档在官网中的url
}DocInfo_t;
//const & 输入
//* 输出
//& 输入输出
bool EnumFile(const std::string &src_path,std::vector<std::string> *file_list);
bool ParseHtml(const std::vector<std::string> &files_list,std::vector<DocInfo_t> *results);
bool SaveHtml(const std::vector<DocInfo_t> &results,const std::string &output);int main()
{std::vector<std::string> files_list;//第一步,递归式的把每个html文件名带路径,保存到files_list中,方便后期进行一个一个的文件进行读取if(!EnumFile(src_path, &files_list)){//std::cerr<<"enum file error!" <<std::endl;LOG2(FATAL,"enum file error!");return 1;}//第二步,按照files_list读取每个文件的内容,并进行解析std::vector<DocInfo_t> results;if(!ParseHtml(files_list,&results)){//std::cerr <<"parse html error"<<std::endl;LOG2(FATAL,"parse html error");return 2;}//第三步,把解析完毕的各个文件的内容,写入到output中,按照\3作为每个文档的分割符if(!SaveHtml(results,output)){//std::cerr<<"save html error"<<std::endl;LOG2(FATAL,"save html error");return 3;}return 0;
}bool EnumFile(const std::string &src_path,std::vector<std::string> *files_list)
{namespace fs = boost::filesystem;fs::path root_path(src_path);//判断路径是否存在,不存在就没必要往后走了if(!fs::exists(root_path)){ //std::cerr<< src_path<<"not exists"<<std::endl;LOG2(FATAL,"src_path not exists");return false;}//定义一个空的迭代器,用来进行判断递归结束fs::recursive_directory_iterator end;for(fs::recursive_directory_iterator iter(root_path);iter != end;iter++){//判断文件是否是普通文件(html是普通文件)if(!fs::is_regular_file(*iter)){continue;}if(iter->path().extension()!= ".html"){//判断文件路径名的后缀是否符合要求 path()提取路径字符串,是一个路径对象   ,extension()提取后缀(.以及之后的部分)continue;}//std::cout<<"debug: " <<iter->path().string()<<std::endl;//当前的路径一定是一个合法的,以.html结束的普通网页文件、files_list->push_back(iter->path().string());//将所有带路径的html保存到files_list,方便后续进行文本分析}return true;
}
static bool ParseTitle(const std::string &file,std::string *title){std::size_t begin = file.find("<title>");if(begin == std::string::npos){return false;}std::size_t end = file.find("</title>");if(end==std::string::npos){return false;}begin+=std::string("<title>").size();if(begin>end){return false;}*title = file.substr(begin,end-begin);return true;
}
static bool ParseContent(const std::string &file,std::string *content){//去标签,基于一个简易的状态机编写enum status{LABLE,CONTENT};enum status s=LABLE;for(char c :file){switch(s){case LABLE:if(c=='>') s= CONTENT;break;case CONTENT:if(c=='<') s= LABLE;else{//我们不想要保留原始文件中的‘\n’,因为我们想用\n作为html解析之后文本的分隔符if(c=='\n')c=' ';content->push_back(c);}break;default:break;}}return true;
}
static bool ParseUrl(const std::string &file_path,std::string *url)
{std::string url_head =  "https://www.boost.org/doc/libs/1_78_0/doc/html";std::string url_tail = file_path.substr(src_path.size());//越过长度截取*url = url_head + url_tail;return true;
}//for debug
static void ShowDoc(const DocInfo_t &doc)
{std::cout<<"title:"<<doc.title << std::endl;std::cout<<"content:"<<doc.content << std::endl;std::cout<<"url:"<<doc.url << std::endl;
}bool ParseHtml(const std::vector<std::string> &files_list,std::vector<DocInfo_t> *results)
{for(const std::string &file : files_list){//1.读取文件,Read()std::string result;if(!ns_util::FileUtil::ReadFile(file,&result)){continue;}//2.解析指定的文件,提取titleDocInfo_t doc;if(!ParseTitle(result,&doc.title)){continue;}//3.解析指定的文件,提取contentif(!ParseContent(result,&doc.content)){continue;}//4.解析指定的文件路径,构建urlif(!ParseUrl(file,&doc.url)){continue;}//done,一定是完成了解析任务,当前文档的相关结果都保存在doc中results->push_back(std::move(doc)); //bug to do细节,本质会发生拷贝,效率可能会比较低 (move是细节)//std::cout<<1<<std::endl;//for debug//ShowDoc(doc);//break;}return true;
}
bool SaveHtml(const std::vector<DocInfo_t> &results,const std::string &output)
{   
#define SEP '\3'//按照二进制方式进行写入std::ofstream out(output,std::ios::out | std::ios::binary);if(!out.is_open()){//std::cerr<<"open "<<output <<"failed!"<<std::endl;LOG2(FATAL,"open output failed!");return false;}//就可以进行文件内容的写入了for(auto &item : results){std::string out_string;out_string = item.title;out_string+=SEP;out_string +=item.content;out_string +=SEP;out_string +=item.url;out_string+='\n';out.write(out_string.c_str(),out_string.size());}out.close();return true;
}//strstr 前闭后开

searcher.hpp

#pragma once
#include "index.hpp"
#include "util.hpp"
#include <algorithm>
#include <jsoncpp/json/json.h>
#include "log.hpp"
//#include <vector>
namespace ns_searcher{struct InvertedElemPrint{uint64_t doc_id;int weight;std::vector<std::string> words;InvertedElemPrint():doc_id(0),weight(0){}};class Searcher{private:ns_index::Index *index;public:Searcher(){}~Searcher(){}public:void InitSearcher(const std::string &input){//1. 获取或者创建index对象index = ns_index::Index::GetInstance();//std::cout <<"获取index单例成功..."<<std::endl;LOG2(NORMAL,"获取index单例成功...");//2. 根据index对象建立索引index->BuildIndex(input);//CutString//std::cout<<"建立正排和倒排索引成功..."<<std::endl;LOG2(NORMAL,"建立正排和倒排索引成功...");}//query:搜索关键字//json_string:返回给用户浏览器的搜索结果void Search(const std::string &query,std::string *json_string){//1. [分词]:对我们的query进行按照searcher的要求进行分词std::vector<std::string> words;ns_util::JiebaUtil::CutString(query,&words);//2. [触发]:就是根据分词的各个“词,进行index查找”,建立index是忽略大小写,所以搜索关键字也需要//ns_index::InvertedList inverted_list_all;std::vector<InvertedElemPrint> inverted_list_all;std::unordered_map<uint64_t,InvertedElemPrint> tokens_map;for(std::string word : words){boost::to_lower(word);ns_index::InvertedList *inverted_list = index->GetInvertedList(word);if(nullptr == inverted_list){continue;}//不完美的地方(去重)//inverted_list_all.insert(inverted_list_all.end(),inverted_list->begin(),inverted_list->end());for(const auto &elem : *inverted_list){auto &item = tokens_map[elem.doc_id];//item一定是doc_id相同的print节点item.doc_id =elem.doc_id;item.weight += elem.weight;item.words.push_back(elem.word);}}for(const auto&item : tokens_map){inverted_list_all.push_back(std::move(item.second));}//3. [合并排序]:汇总查找结果,按照相关性(weight)降序排序/*std::sort(inverted_list_all.begin(),inverted_list_all.end(),\[](const ns_index::InvertedElem &e1,const ns_index::InvertedElem &e2){return e1.weight>e2.weight;});*/std::sort(inverted_list_all.begin(),inverted_list_all.end(),\[](const InvertedElemPrint&e1,const InvertedElemPrint& e2){return e1.weight >e2.weight;});//4. [构建]:根据查找出来的结果,构建json串————jsoncpp----通过jsoncpp完成序列化和反序列化Json::Value root;for(auto &item : inverted_list_all){ns_index::DocInfo *doc = index->GetForwardIndex(item.doc_id);if(nullptr == doc){continue;}Json::Value elem;elem["title"] = doc->title;elem["desc"] = GetDesc(doc->content,item.words[0]);  //content是文档的去标签的结果,但是不是我们想要的,我们要的是一部分elem["url"] = doc->url;//foe debug//elem["id"]= (int)item.doc_id;//doc_id是64位的uint64_t//elem["weight"] = item.weight;root.append(elem);}   //Json::StyledWriter writer;Json::FastWriter writer;*json_string = writer.write(root);}std::string GetDesc(const std::string &html_content,const std::string &word){//找到word在html_content中的首次出现,然后往前找50个字节(如果没有,从begin开始),往后找100个字节(如果没有,到end就可以),截取出这部分内容const std::size_t prev_step = 50;const std::size_t next_step =100;//1. 找到首次出现auto iter = std::search(html_content.begin(),html_content.end(),word.begin(),word.end(),[](int x,int y){return (std::tolower(x)==std::tolower(y));});if(iter == html_content.end()){return "None1";}std::size_t pos = std::distance(html_content.begin(),iter);/*std::size_t pos = html_content.find(word);if(pos == std::string::npos){return "None1";//这种情况是不存在的}*///2. 获取start,end           //这里有一个大坑,就是std::size_t是一个无符号数,无符号数相减为正数std::size_t start = 0;std::size_t end = html_content.size() - 1;//如果之前有50个字符,就更新开始位置if(pos  >start+ prev_step) start = pos -prev_step;//换成加法if(pos + next_step <end) end = pos + next_step;//3. 截取子串,returnif(start >= end)return "None2";std::string desc = html_content.substr(start,end-start+1);std::string result="..." + desc + "...";return result;}};}

util.hpp

#pragma once
#include <iostream>
#include <string>
#include <fstream>
#include <vector>
#include "boost_1_84_0/boost/algorithm/string.hpp"
#include "../cppjieba/include/cppjieba/Jieba.hpp"
//#include "cppjieba/jieba"
#include "log.hpp"
#include <mutex>
#include <unordered_map>
namespace ns_util{class FileUtil{public:static bool ReadFile(const std::string &file_path,std::string *out){std::ifstream in(file_path,std::ios::in);if(!in.is_open()){//std::cerr << "open_file" << file_path <<"error" <<std::endl;LOG2(FATAL,"open_file error");return false;}std::string line;while(std::getline(in,line)){//如何理解getline读取到文件结束呢??getline到返回值是一个&,while(bool),本质是因为重载了强制类型转换*out += line;}in.close();return true;}};class StringUtil{public:static void Split(const std::string&target,std::vector<std::string>*out,const std::string& sep){//boost splitboost::split(*out,target,boost::is_any_of(sep),boost::token_compress_on);}};const char* const DICT_PATH = "./dict/jieba.dict.utf8";const char* const HMM_PATH = "./dict/hmm_model.utf8";const char* const USER_DICT_PATH = "./dict/user.dict.utf8";const char* const IDF_PATH = "./dict/idf.utf8";const char* const STOP_WORD_PATH = "./dict/stop_words.utf8";class JiebaUtil{private://static cppjieba::Jieba jieba;cppjieba::Jieba jieba;std::unordered_map<std::string,bool> stop_words;    private:JiebaUtil():jieba(DICT_PATH,HMM_PATH,USER_DICT_PATH,IDF_PATH,STOP_WORD_PATH){}JiebaUtil(const JiebaUtil&)=delete;JiebaUtil& operator=(JiebaUtil const&)=delete;static JiebaUtil *instance;public:static JiebaUtil*get_instance(){static std::mutex mtx;if(nullptr==instance){mtx.lock();if(nullptr ==instance){instance = new JiebaUtil();instance->InitJiebaUtil();}mtx.unlock();}return instance;}void InitJiebaUtil(){std::ifstream in(STOP_WORD_PATH);if(!in.is_open()){LOG2(FATAL,"load stop words fill error");return ;}std::string line;while(std::getline(in,line)){stop_words.insert({line,true});}in.close();}void CutStringHelper(const std::string &src,std::vector<std::string>*out){jieba.CutForSearch(src,*out);std::vector<std::string> v(*out);//  //for debug// for(auto e : v)// {//     std::cout<<"暂停词测试存储 v:"<<e<<"----"<<std::endl;// }for(auto iter=out->begin();iter!=out->end();){auto it =stop_words.find(*iter);if(it!=stop_words.end()){//说明当前的string是暂停词,需要去掉iter = out->erase(iter);}else{iter++;}}if(out->empty()){//std::cout<< "out为空"<<std::endl;*out = v;}//debug// std::cout<< out->empty()<<std::endl;// for(auto e : *out)// {//     std::cout<<"暂停词测试out 后:"<<e<<"----"<<std::endl;// }}void CutString_has_stop_words(const std::string &src,std::vector<std::string>*out){jieba.CutForSearch(src,*out);}public:static void CutString(const std::string &src,std::vector<std::string> *out){//debug//std::cout<< "CutStringHelper" << std::endl;ns_util::JiebaUtil::get_instance()->CutStringHelper(src,out);//jieba.CutForSearch(src,*out);}static void CutString2(const std::string &src,std::vector<std::string> *out){//debug//std::cout<< "CutString2()" << std::endl;ns_util::JiebaUtil::get_instance()->CutString_has_stop_words(src,out);}//cppjieba::Jieba JiebaUtil::jieba(DICT_PATH,HMM_PATH,USER_DICT_PATH,IDF_PATH,STOP_WORD_PATH);};JiebaUtil *JiebaUtil::instance = nullptr;
//加static是因为这个函数要被外部使用,加了static可以不创建对象就可以使用
}

http_server.cc(用于启动服务器和搜索引擎)

#include "searcher.hpp"
#include "httplib.h"
#include "../http.hpp"const std::string root_path = "./wwwroot";
const std::string input = "data/raw_html/raw.txt";ns_searcher::Searcher search;std::string RequestStr(const HttpRequest &req)
{std::stringstream ss;ss << req._method << " " << req._path << " " << req._version << "\r\n";for (auto it : req._params){ss << it.first << ": " << it.second << "\r\n";DBG_LOG("RequestStr_params: first:%s ,second:%s", it.first, it.second);}for (auto it : req._headers){ss << it.first << ": " << it.second << "\r\n";DBG_LOG("RequestStr_headers: first:%s ,second:%s", it.first.c_str(), it.second.c_str());}ss << "\r\n";ss << req._body;return ss.str();
}
void Hello(const HttpRequest &req, HttpResponse *rsp)
{if (!req.HasParam("word")){rsp->SetContent("必须要有搜索关键字!", "text/plain; charset=utf-8");return;}// rsp.set_content("hello world!你好世界\n","text/plain; charset=utf-8");const std::string word = req.GetParam("word"); // 获取名为word的参数值// debug// std::cout<<"test:"<<word<<std::endl;// std::cout<<"用户在搜索:"<<word<<std::endl;//LOG2(NORMAL, "用户搜索的:" + word);std::string json_string;search.Search(word, &json_string);rsp->SetContent(json_string, "application/json");//rsp->SetContent(RequestStr(req), "text/plain");
}void Login(const HttpRequest &req, HttpResponse *rsp)
{rsp->SetContent(RequestStr(req),"text/plain");
}void PutFile(const HttpRequest &req, HttpResponse *rsp)
{rsp->SetContent(RequestStr(req), "text/plain");
}void DelFile(const HttpRequest &req, HttpResponse *rsp)
{rsp->SetContent(RequestStr(req), "text/plain");
}
int main()       
{search.InitSearcher(input);HttpServer server(8085);server.SetThreadCount(3);server.SetBaseDir(root_path); // 设置静态资源根目录,告诉服务器有静态资源请求到来,需要到哪里去找资源路径server.Get("/s", Hello);server.Post("/login", Login);server.Put("/1234.txt", PutFile);server.Delete("/1234.txt", DelFile);server.Listen();return 0;
}

高并发服务器部分

http.hpp


#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <regex>
#include <sys/stat.h>
#include "../server.hpp"#define DEFALT_TIMEOUT 10std::unordered_map<int, std::string> _statu_msg = {{100,  "Continue"},{101,  "Switching Protocol"},{102,  "Processing"},{103,  "Early Hints"},{200,  "OK"},{201,  "Created"},{202,  "Accepted"},{203,  "Non-Authoritative Information"},{204,  "No Content"},{205,  "Reset Content"},{206,  "Partial Content"},{207,  "Multi-Status"},{208,  "Already Reported"},{226,  "IM Used"},{300,  "Multiple Choice"},{301,  "Moved Permanently"},{302,  "Found"},{303,  "See Other"},{304,  "Not Modified"},{305,  "Use Proxy"},{306,  "unused"},{307,  "Temporary Redirect"},{308,  "Permanent Redirect"},{400,  "Bad Request"},{401,  "Unauthorized"},{402,  "Payment Required"},{403,  "Forbidden"},{404,  "Not Found"},{405,  "Method Not Allowed"},{406,  "Not Acceptable"},{407,  "Proxy Authentication Required"},{408,  "Request Timeout"},{409,  "Conflict"},{410,  "Gone"},{411,  "Length Required"},{412,  "Precondition Failed"},{413,  "Payload Too Large"},{414,  "URI Too Long"},{415,  "Unsupported Media Type"},{416,  "Range Not Satisfiable"},{417,  "Expectation Failed"},{418,  "I'm a teapot"},{421,  "Misdirected Request"},{422,  "Unprocessable Entity"},{423,  "Locked"},{424,  "Failed Dependency"},{425,  "Too Early"},{426,  "Upgrade Required"},{428,  "Precondition Required"},{429,  "Too Many Requests"},{431,  "Request Header Fields Too Large"},{451,  "Unavailable For Legal Reasons"},{501,  "Not Implemented"},{502,  "Bad Gateway"},{503,  "Service Unavailable"},{504,  "Gateway Timeout"},{505,  "HTTP Version Not Supported"},{506,  "Variant Also Negotiates"},{507,  "Insufficient Storage"},{508,  "Loop Detected"},{510,  "Not Extended"},{511,  "Network Authentication Required"}
};std::unordered_map<std::string, std::string> _mime_msg = {{".aac",        "audio/aac"},{".abw",        "application/x-abiword"},{".arc",        "application/x-freearc"},{".avi",        "video/x-msvideo"},{".azw",        "application/vnd.amazon.ebook"},{".bin",        "application/octet-stream"},{".bmp",        "image/bmp"},{".bz",         "application/x-bzip"},{".bz2",        "application/x-bzip2"},{".csh",        "application/x-csh"},{".css",        "text/css"},{".csv",        "text/csv"},{".doc",        "application/msword"},{".docx",       "application/vnd.openxmlformats-officedocument.wordprocessingml.document"},{".eot",        "application/vnd.ms-fontobject"},{".epub",       "application/epub+zip"},{".gif",        "image/gif"},{".htm",        "text/html"},{".html",       "text/html"},{".ico",        "image/vnd.microsoft.icon"},{".ics",        "text/calendar"},{".jar",        "application/java-archive"},{".jpeg",       "image/jpeg"},{".jpg",        "image/jpeg"},{".js",         "text/javascript"},{".json",       "application/json"},{".jsonld",     "application/ld+json"},{".mid",        "audio/midi"},{".midi",       "audio/x-midi"},{".mjs",        "text/javascript"},{".mp3",        "audio/mpeg"},{".mpeg",       "video/mpeg"},{".mpkg",       "application/vnd.apple.installer+xml"},{".odp",        "application/vnd.oasis.opendocument.presentation"},{".ods",        "application/vnd.oasis.opendocument.spreadsheet"},{".odt",        "application/vnd.oasis.opendocument.text"},{".oga",        "audio/ogg"},{".ogv",        "video/ogg"},{".ogx",        "application/ogg"},{".otf",        "font/otf"},{".png",        "image/png"},{".pdf",        "application/pdf"},{".ppt",        "application/vnd.ms-powerpoint"},{".pptx",       "application/vnd.openxmlformats-officedocument.presentationml.presentation"},{".rar",        "application/x-rar-compressed"},{".rtf",        "application/rtf"},{".sh",         "application/x-sh"},{".svg",        "image/svg+xml"},{".swf",        "application/x-shockwave-flash"},{".tar",        "application/x-tar"},{".tif",        "image/tiff"},{".tiff",       "image/tiff"},{".ttf",        "font/ttf"},{".txt",        "text/plain"},{".vsd",        "application/vnd.visio"},{".wav",        "audio/wav"},{".weba",       "audio/webm"},{".webm",       "video/webm"},{".webp",       "image/webp"},{".woff",       "font/woff"},{".woff2",      "font/woff2"},{".xhtml",      "application/xhtml+xml"},{".xls",        "application/vnd.ms-excel"},{".xlsx",       "application/vnd.openxmlformats-officedocument.spreadsheetml.sheet"},{".xml",        "application/xml"},{".xul",        "application/vnd.mozilla.xul+xml"},{".zip",        "application/zip"},{".3gp",        "video/3gpp"},{".3g2",        "video/3gpp2"},{".7z",         "application/x-7z-compressed"}
};class Util {public://字符串分割函数,将src字符串按照sep字符进行分割,得到的各个字串放到arry中,最终返回字串的数量static size_t Split(const std::string &src, const std::string &sep, std::vector<std::string> *arry) {size_t offset = 0;// 有10个字符,offset是查找的起始位置,范围应该是0~9,offset==10就代表已经越界了while(offset < src.size()) {size_t pos = src.find(sep, offset);//在src字符串偏移量offset处,开始向后查找sep字符/字串,返回查找到的位置if (pos == std::string::npos) {//没有找到特定的字符//将剩余的部分当作一个字串,放入arry中if(pos == src.size()) break;arry->push_back(src.substr(offset));return arry->size();}if (pos == offset) {offset = pos + sep.size();continue;//当前字串是一个空的,没有内容}arry->push_back(src.substr(offset, pos - offset));offset = pos + sep.size();}return arry->size();}//读取文件的所有内容,将读取的内容放到一个Buffer中static bool ReadFile(const std::string &filename, std::string *buf) {std::ifstream ifs(filename, std::ios::binary);if (ifs.is_open() == false) {printf("OPEN %s FILE FAILED!!", filename.c_str());return false;}size_t fsize = 0;ifs.seekg(0, ifs.end);//跳转读写位置到末尾fsize = ifs.tellg();  //获取当前读写位置相对于起始位置的偏移量,从末尾偏移刚好就是文件大小ifs.seekg(0, ifs.beg);//跳转到起始位置buf->resize(fsize); //开辟文件大小的空间ifs.read(&(*buf)[0], fsize);if (ifs.good() == false) {printf("READ %s FILE FAILED!!", filename.c_str());ifs.close();return false;}ifs.close();return true;}//向文件写入数据static bool WriteFile(const std::string &filename, const std::string &buf) {std::ofstream ofs(filename, std::ios::binary | std::ios::trunc);if (ofs.is_open() == false) {printf("OPEN %s FILE FAILED!!", filename.c_str());return false;}ofs.write(buf.c_str(), buf.size());if (ofs.good() == false) {ERR_LOG("WRITE %s FILE FAILED!", filename.c_str());ofs.close();    return false;}ofs.close();return true;}//URL编码,避免URL中资源路径与查询字符串中的特殊字符与HTTP请求中特殊字符产生歧义//编码格式:将特殊字符的ascii值,转换为两个16进制字符,前缀%   C++ -> C%2B%2B//  不编码的特殊字符: RFC3986文档规定 . - _ ~ 字母,数字属于绝对不编码字符//RFC3986文档规定,编码格式 %HH //W3C标准中规定,查询字符串中的空格,需要编码为+, 解码则是+转空格static std::string UrlEncode(const std::string url, bool convert_space_to_plus) {std::string res;for (auto &c : url) {if (c == '.' || c == '-' || c == '_' || c == '~' || isalnum(c)) {res += c;continue;}if (c == ' ' && convert_space_to_plus == true) {res += '+';continue;}//剩下的字符都是需要编码成为 %HH 格式char tmp[4] = {0};//snprintf 与 printf比较类似,都是格式化字符串,只不过一个是打印,一个是放到一块空间中snprintf(tmp, 4, "%%%02X", c);res += tmp;}return res;}static char HEXTOI(char c) {if (c >= '0' && c <= '9') {return c - '0';}else if (c >= 'a' && c <= 'z') {return c - 'a' + 10;}else if (c >= 'A' && c <= 'Z') {return c - 'A' + 10;}return -1; }static std::string UrlDecode(const std::string url, bool convert_plus_to_space) {//遇到了%,则将紧随其后的2个字符,转换为数字,第一个数字左移4位,然后加上第二个数字  + -> 2b  %2b->2 << 4 + 11std::string res;for (int i = 0; i < url.size(); i++) {if (url[i] == '+' && convert_plus_to_space == true) {res += ' ';continue;}if (url[i] == '%' && (i + 2) < url.size()) {char v1 = HEXTOI(url[i + 1]);char v2 = HEXTOI(url[i + 2]);char v = v1 * 16 + v2;res += v;i += 2;continue;}res += url[i];}return res;}//响应状态码的描述信息获取static std::string StatuDesc(int statu) {auto it = _statu_msg.find(statu);if (it != _statu_msg.end()) {return it->second;}return "Unknow";}//根据文件后缀名获取文件mimestatic std::string ExtMime(const std::string &filename) {// a.b.txt  先获取文件扩展名size_t pos = filename.find_last_of('.');if (pos == std::string::npos) {return "application/octet-stream";}//根据扩展名,获取mimestd::string ext = filename.substr(pos);auto it = _mime_msg.find(ext);if (it == _mime_msg.end()) {return "application/octet-stream";}return it->second;}//判断一个文件是否是一个目录static bool IsDirectory(const std::string &filename) {struct stat st;int ret = stat(filename.c_str(), &st);if (ret < 0) {return false;}return S_ISDIR(st.st_mode);}//判断一个文件是否是一个普通文件static bool IsRegular(const std::string &filename) {struct stat st;int ret = stat(filename.c_str(), &st);if (ret < 0) {return false;}return S_ISREG(st.st_mode);}//http请求的资源路径有效性判断// /index.html  --- 前边的/叫做相对根目录  映射的是某个服务器上的子目录// 想表达的意思就是,客户端只能请求相对根目录中的资源,其他地方的资源都不予理会// /../login, 这个路径中的..会让路径的查找跑到相对根目录之外,这是不合理的,不安全的static bool ValidPath(const std::string &path) {//思想:按照/进行路径分割,根据有多少子目录,计算目录深度,有多少层,深度不能小于0std::vector<std::string> subdir;Split(path, "/", &subdir);int level = 0;for (auto &dir : subdir) {if (dir == "..") {level--; //任意一层走出相对根目录,就认为有问题if (level < 0) return false;continue;}level++;}return true;}
};class HttpRequest {public:std::string _method;      //请求方法std::string _path;        //资源路径std::string _version;     //协议版本std::string _body;        //请求正文std::smatch _matches;     //资源路径的正则提取数据std::unordered_map<std::string, std::string> _headers;  //头部字段std::unordered_map<std::string, std::string> _params;   //查询字符串public:HttpRequest():_version("HTTP/1.1") {}void ReSet() {_method.clear();_path.clear();_version = "HTTP/1.1";_body.clear();std::smatch match;_matches.swap(match);_headers.clear();_params.clear();}//插入头部字段void SetHeader(const std::string &key, const std::string &val) {_headers.insert(std::make_pair(key, val));}//判断是否存在指定头部字段bool HasHeader(const std::string &key) const {auto it = _headers.find(key);if (it == _headers.end()) {return false;}return true;}//获取指定头部字段的值std::string GetHeader(const std::string &key) const {auto it = _headers.find(key);if (it == _headers.end()) {return "";}return it->second;}//插入查询字符串void SetParam(const std::string &key, const std::string &val) {_params.insert(std::make_pair(key, val));}//判断是否有某个指定的查询字符串bool HasParam(const std::string &key) const {auto it = _params.find(key);if (it == _params.end()) {return false;}return true;}//获取指定的查询字符串std::string GetParam(const std::string &key) const {auto it = _params.find(key);if (it == _params.end()) {return "";}return it->second;}//获取正文长度size_t ContentLength() const {// Content-Length: 1234\r\nbool ret = HasHeader("Content-Length");if (ret == false) {return 0;}std::string clen = GetHeader("Content-Length");return std::stol(clen);}//判断是否是短链接bool Close() const {// 没有Connection字段,或者有Connection但是值是close,则都是短链接,否则就是长连接if (HasHeader("Connection") == true && GetHeader("Connection") == "keep-alive") {return false;}return true;}
};class HttpResponse {public:int _statu;bool _redirect_flag;std::string _body;std::string _redirect_url;std::unordered_map<std::string, std::string> _headers;public:HttpResponse():_redirect_flag(false), _statu(200) {}HttpResponse(int statu):_redirect_flag(false), _statu(statu) {} void ReSet() {_statu = 200;_redirect_flag = false;_body.clear();_redirect_url.clear();_headers.clear();}//插入头部字段void SetHeader(const std::string &key, const std::string &val) {_headers.insert(std::make_pair(key, val));}//判断是否存在指定头部字段bool HasHeader(const std::string &key) {auto it = _headers.find(key);if (it == _headers.end()) {return false;}return true;}//获取指定头部字段的值std::string GetHeader(const std::string &key) {auto it = _headers.find(key);if (it == _headers.end()) {return "";}return it->second;}void SetContent(const std::string &body,  const std::string &type = "text/html") {_body = body;SetHeader("Content-Type", type);}void SetRedirect(const std::string &url, int statu = 302) {_statu = statu;_redirect_flag = true;_redirect_url = url;}//判断是否是短链接bool Close() {// 没有Connection字段,或者有Connection但是值是close,则都是短链接,否则就是长连接if (HasHeader("Connection") == true && GetHeader("Connection") == "keep-alive") {return false;}return true;}
};typedef enum {RECV_HTTP_ERROR,RECV_HTTP_LINE,RECV_HTTP_HEAD,RECV_HTTP_BODY,RECV_HTTP_OVER
}HttpRecvStatu;#define MAX_LINE 8192
class HttpContext {private:int _resp_statu; //响应状态码HttpRecvStatu _recv_statu; //当前接收及解析的阶段状态HttpRequest _request;  //已经解析得到的请求信息private:bool ParseHttpLine(const std::string &line) {std::smatch matches;std::regex e("(GET|HEAD|POST|PUT|DELETE) ([^?]*)(?:\\?(.*))? (HTTP/1\\.[01])(?:\n|\r\n)?", std::regex::icase);bool ret = std::regex_match(line, matches, e);if (ret == false) {_recv_statu = RECV_HTTP_ERROR;_resp_statu = 400;//BAD REQUESTreturn false;}//0 : GET /bitejiuyeke/login?user=xiaoming&pass=123123 HTTP/1.1//1 : GET//2 : /bitejiuyeke/login//3 : user=xiaoming&pass=123123//4 : HTTP/1.1//请求方法的获取_request._method = matches[1];std::transform(_request._method.begin(), _request._method.end(), _request._method.begin(), ::toupper);//资源路径的获取,需要进行URL解码操作,但是不需要+转空格_request._path = Util::UrlDecode(matches[2], false);//协议版本的获取_request._version = matches[4];//查询字符串的获取与处理std::vector<std::string> query_string_arry;std::string query_string = matches[3];//查询字符串的格式 key=val&key=val....., 先以 & 符号进行分割,得到各个字串Util::Split(query_string, "&", &query_string_arry);//针对各个字串,以 = 符号进行分割,得到key 和val, 得到之后也需要进行URL解码for (auto &str : query_string_arry) {size_t pos = str.find("=");if (pos == std::string::npos) {_recv_statu = RECV_HTTP_ERROR;_resp_statu = 400;//BAD REQUESTreturn false;}std::string key = Util::UrlDecode(str.substr(0, pos), true);  std::string val = Util::UrlDecode(str.substr(pos + 1), true);_request.SetParam(key, val);}return true;}bool RecvHttpLine(Buffer *buf) {if (_recv_statu != RECV_HTTP_LINE) return false;//1. 获取一行数据,带有末尾的换行 std::string line = buf->GetLineAndPop();//2. 需要考虑的一些要素:缓冲区中的数据不足一行, 获取的一行数据超大if (line.size() == 0) {//缓冲区中的数据不足一行,则需要判断缓冲区的可读数据长度,如果很长了都不足一行,这是有问题的if (buf->ReadAbleSize() > MAX_LINE) {_recv_statu = RECV_HTTP_ERROR;_resp_statu = 414;//URI TOO LONGreturn false;}//缓冲区中数据不足一行,但是也不多,就等等新数据的到来return true;}if (line.size() > MAX_LINE) {_recv_statu = RECV_HTTP_ERROR;_resp_statu = 414;//URI TOO LONGreturn false;}bool ret = ParseHttpLine(line);if (ret == false) {return false;}//首行处理完毕,进入头部获取阶段_recv_statu = RECV_HTTP_HEAD;return true;}bool RecvHttpHead(Buffer *buf) {if (_recv_statu != RECV_HTTP_HEAD) return false;//一行一行取出数据,直到遇到空行为止, 头部的格式 key: val\r\nkey: val\r\n....while(1){std::string line = buf->GetLineAndPop();//2. 需要考虑的一些要素:缓冲区中的数据不足一行, 获取的一行数据超大if (line.size() == 0) {//缓冲区中的数据不足一行,则需要判断缓冲区的可读数据长度,如果很长了都不足一行,这是有问题的if (buf->ReadAbleSize() > MAX_LINE) {_recv_statu = RECV_HTTP_ERROR;_resp_statu = 414;//URI TOO LONGreturn false;}//缓冲区中数据不足一行,但是也不多,就等等新数据的到来return true;}if (line.size() > MAX_LINE) {_recv_statu = RECV_HTTP_ERROR;_resp_statu = 414;//URI TOO LONGreturn false;}if (line == "\n" || line == "\r\n") {break;}bool ret = ParseHttpHead(line);if (ret == false) {return false;}}//头部处理完毕,进入正文获取阶段_recv_statu = RECV_HTTP_BODY;return true;}bool ParseHttpHead(std::string &line) {//key: val\r\nkey: val\r\n....if (line.back() == '\n') line.pop_back();//末尾是换行则去掉换行字符if (line.back() == '\r') line.pop_back();//末尾是回车则去掉回车字符size_t pos = line.find(": ");if (pos == std::string::npos) {_recv_statu = RECV_HTTP_ERROR;_resp_statu = 400;//return false;}std::string key = line.substr(0, pos);  std::string val = line.substr(pos + 2);_request.SetHeader(key, val);return true;}bool RecvHttpBody(Buffer *buf) {if (_recv_statu != RECV_HTTP_BODY) return false;//1. 获取正文长度size_t content_length = _request.ContentLength();if (content_length == 0) {//没有正文,则请求接收解析完毕_recv_statu = RECV_HTTP_OVER;return true;}//2. 当前已经接收了多少正文,其实就是往  _request._body 中放了多少数据了size_t real_len = content_length - _request._body.size();//实际还需要接收的正文长度//3. 接收正文放到body中,但是也要考虑当前缓冲区中的数据,是否是全部的正文//  3.1 缓冲区中数据,包含了当前请求的所有正文,则取出所需的数据if (buf->ReadAbleSize() >= real_len) {_request._body.append(buf->ReadPosition(), real_len);buf->MoveReadOffset(real_len);_recv_statu = RECV_HTTP_OVER;return true;}//  3.2 缓冲区中数据,无法满足当前正文的需要,数据不足,取出数据,然后等待新数据到来_request._body.append(buf->ReadPosition(), buf->ReadAbleSize());buf->MoveReadOffset(buf->ReadAbleSize());return true;}public:HttpContext():_resp_statu(200), _recv_statu(RECV_HTTP_LINE) {}void ReSet() {_resp_statu = 200;_recv_statu = RECV_HTTP_LINE;_request.ReSet();}int RespStatu() { return _resp_statu; }HttpRecvStatu RecvStatu() { return _recv_statu; }HttpRequest &Request() { return _request; }//接收并解析HTTP请求void RecvHttpRequest(Buffer *buf) {//不同的状态,做不同的事情,但是这里不要break, 因为处理完请求行后,应该立即处理头部,而不是退出等新数据switch(_recv_statu) {case RECV_HTTP_LINE: RecvHttpLine(buf);case RECV_HTTP_HEAD: RecvHttpHead(buf);case RECV_HTTP_BODY: RecvHttpBody(buf);}return;}
};class HttpServer {private:using Handler = std::function<void(const HttpRequest &, HttpResponse *)>;using Handlers = std::vector<std::pair<std::regex, Handler>>;Handlers _get_route;Handlers _post_route;Handlers _put_route;Handlers _delete_route;std::string _basedir; //静态资源根目录TcpServer _server;private:void ErrorHandler(const HttpRequest &req, HttpResponse *rsp) {//1. 组织一个错误展示页面std::string body;body += "<html>";body += "<head>";body += "<meta http-equiv='Content-Type' content='text/html;charset=utf-8'>";body += "</head>";body += "<body>";body += "<h1>";body += std::to_string(rsp->_statu);body += " ";body += Util::StatuDesc(rsp->_statu);body += "</h1>";body += "</body>";body += "</html>";//2. 将页面数据,当作响应正文,放入rsp中rsp->SetContent(body, "text/html");}//将HttpResponse中的要素按照http协议格式进行组织,发送void WriteReponse(const PtrConnection &conn, const HttpRequest &req, HttpResponse &rsp) {//1. 先完善头部字段if (req.Close() == true) {rsp.SetHeader("Connection", "close");}else {rsp.SetHeader("Connection", "keep-alive");}if (rsp._body.empty() == false && rsp.HasHeader("Content-Length") == false) {rsp.SetHeader("Content-Length", std::to_string(rsp._body.size()));}if (rsp._body.empty() == false && rsp.HasHeader("Content-Type") == false) {rsp.SetHeader("Content-Type", "application/octet-stream");}if (rsp._redirect_flag == true) {rsp.SetHeader("Location", rsp._redirect_url);}//2. 将rsp中的要素,按照http协议格式进行组织std::stringstream rsp_str;rsp_str << req._version << " " << std::to_string(rsp._statu) << " " << Util::StatuDesc(rsp._statu) << "\r\n";for (auto &head : rsp._headers) {rsp_str << head.first << ": " << head.second << "\r\n";}rsp_str << "\r\n";rsp_str << rsp._body;//3. 发送数据conn->Send(rsp_str.str().c_str(), rsp_str.str().size());}bool IsFileHandler(const HttpRequest &req) {// 1. 必须设置了静态资源根目录if (_basedir.empty()) {return false;}// 2. 请求方法,必须是GET / HEAD请求方法if (req._method != "GET" && req._method != "HEAD") {return false;}// 3. 请求的资源路径必须是一个合法路径if (Util::ValidPath(req._path) == false) {return false;}// 4. 请求的资源必须存在,且是一个普通文件//    有一种请求比较特殊 -- 目录:/, /image/, 这种情况给后边默认追加一个 index.html// index.html    /image/a.png// 不要忘了前缀的相对根目录,也就是将请求路径转换为实际存在的路径  /image/a.png  ->   ./wwwroot/image/a.pngstd::string req_path = _basedir + req._path;//为了避免直接修改请求的资源路径,因此定义一个临时对象if (req._path.back() == '/')  {req_path += "index.html";}if (Util::IsRegular(req_path) == false) {return false;}return true;}//静态资源的请求处理 --- 将静态资源文件的数据读取出来,放到rsp的_body中, 并设置mimevoid FileHandler(const HttpRequest &req, HttpResponse *rsp) {std::string req_path = _basedir + req._path;if (req._path.back() == '/')  {req_path += "index.html";}bool ret = Util::ReadFile(req_path, &rsp->_body);if (ret == false) {return;}std::string mime = Util::ExtMime(req_path);rsp->SetHeader("Content-Type", mime);return;}//功能性请求的分类处理void Dispatcher(HttpRequest &req, HttpResponse *rsp, Handlers &handlers) {//在对应请求方法的路由表中,查找是否含有对应资源请求的处理函数,有则调用,没有则发挥404//思想:路由表存储的时键值对 -- 正则表达式 & 处理函数//使用正则表达式,对请求的资源路径进行正则匹配,匹配成功就使用对应函数进行处理//  /numbers/(\d+)       /numbers/12345for (auto &handler : handlers) {const std::regex &re = handler.first;const Handler &functor = handler.second;bool ret = std::regex_match(req._path, req._matches, re);if (ret == false) {continue;}return functor(req, rsp);//传入请求信息,和空的rsp,执行处理函数}rsp->_statu = 404;}void Route(HttpRequest &req, HttpResponse *rsp) {//1. 对请求进行分辨,是一个静态资源请求,还是一个功能性请求//   静态资源请求,则进行静态资源的处理//   功能性请求,则需要通过几个请求路由表来确定是否有处理函数//   既不是静态资源请求,也没有设置对应的功能性请求处理函数,就返回405if (IsFileHandler(req) == true) {//是一个静态资源请求, 则进行静态资源请求的处理return FileHandler(req, rsp);}if (req._method == "GET" || req._method == "HEAD") {return Dispatcher(req, rsp, _get_route);}else if (req._method == "POST") {return Dispatcher(req, rsp, _post_route);}else if (req._method == "PUT") {return Dispatcher(req, rsp, _put_route);}else if (req._method == "DELETE") {return Dispatcher(req, rsp, _delete_route);}rsp->_statu = 405;// Method Not Allowedreturn ;}//设置上下文void OnConnected(const PtrConnection &conn) {conn->SetContext(HttpContext());DBG_LOG("NEW CONNECTION %p", conn.get());}//缓冲区数据解析+处理void OnMessage(const PtrConnection &conn, Buffer *buffer) {while(buffer->ReadAbleSize() > 0){//1. 获取上下文HttpContext *context = conn->GetContext()->get<HttpContext>();//2. 通过上下文对缓冲区数据进行解析,得到HttpRequest对象//  1. 如果缓冲区的数据解析出错,就直接回复出错响应//  2. 如果解析正常,且请求已经获取完毕,才开始去进行处理context->RecvHttpRequest(buffer);HttpRequest &req = context->Request();HttpResponse rsp(context->RespStatu());if (context->RespStatu() >= 400) {//进行错误响应,关闭连接ErrorHandler(req, &rsp);//填充一个错误显示页面数据到rsp中WriteReponse(conn, req, rsp);//组织响应发送给客户端context->ReSet();buffer->MoveReadOffset(buffer->ReadAbleSize());//出错了就把缓冲区数据清空conn->Shutdown();//关闭连接return;}if (context->RecvStatu() != RECV_HTTP_OVER) {//当前请求还没有接收完整,则退出,等新数据到来再重新继续处理return;}//3. 请求路由 + 业务处理Route(req, &rsp);//4. 对HttpResponse进行组织发送WriteReponse(conn, req, rsp);//5. 重置上下文context->ReSet();//6. 根据长短连接判断是否关闭连接或者继续处理if (rsp.Close() == true) conn->Shutdown();//短链接则直接关闭}return;}public:HttpServer(int port, int timeout = DEFALT_TIMEOUT):_server(port) {_server.EnableInactiveRelease(timeout);_server.SetConnectedCallback(std::bind(&HttpServer::OnConnected, this, std::placeholders::_1));_server.SetMessageCallback(std::bind(&HttpServer::OnMessage, this, std::placeholders::_1, std::placeholders::_2));}void SetBaseDir(const std::string &path) {assert(Util::IsDirectory(path) == true);_basedir = path;}/*设置/添加,请求(请求的正则表达)与处理函数的映射关系*/void Get(const std::string &pattern, const Handler &handler) {_get_route.push_back(std::make_pair(std::regex(pattern), handler));}void Post(const std::string &pattern, const Handler &handler) {_post_route.push_back(std::make_pair(std::regex(pattern), handler));}void Put(const std::string &pattern, const Handler &handler) {_put_route.push_back(std::make_pair(std::regex(pattern), handler));}void Delete(const std::string &pattern, const Handler &handler) {_delete_route.push_back(std::make_pair(std::regex(pattern), handler));}void SetThreadCount(int count) {_server.SetThreadCount(count);}void Listen() {_server.Start();}
};

server.hpp


#ifndef __M_SERVER_H__
#define __M_SERVER_H__
#include <iostream>
#include <vector>
#include <string>
#include <cassert>
#include <cstring>
#include <ctime>
#include <functional>
#include <unordered_map>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <memory>
#include <typeinfo>
#include <fcntl.h>
#include <signal.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <sys/epoll.h>
#include <sys/eventfd.h>
#include <sys/timerfd.h>#define INF 0
#define DBG 1
#define ERR 2
#define LOG_LEVEL DBG#define LOG(level, format, ...) do{\if (level < LOG_LEVEL) break;\time_t t = time(NULL);\struct tm *ltm = localtime(&t);\char tmp[32] = {0};\strftime(tmp, 31, "%H:%M:%S", ltm);\fprintf(stdout, "[%p %s %s:%d] " format "\n", (void*)pthread_self(), tmp, __FILE__, __LINE__, ##__VA_ARGS__);\}while(0)#define INF_LOG(format, ...) LOG(INF, format, ##__VA_ARGS__)
#define DBG_LOG(format, ...) LOG(DBG, format, ##__VA_ARGS__)
#define ERR_LOG(format, ...) LOG(ERR, format, ##__VA_ARGS__)#define BUFFER_DEFAULT_SIZE 1024
class Buffer {private:std::vector<char> _buffer; //使用vector进行内存空间管理uint64_t _reader_idx; //读偏移uint64_t _writer_idx; //写偏移public:Buffer():_reader_idx(0), _writer_idx(0), _buffer(BUFFER_DEFAULT_SIZE){}char *Begin() { return &*_buffer.begin(); }//获取当前写入起始地址, _buffer的空间起始地址,加上写偏移量char *WritePosition() { return Begin() + _writer_idx; }//获取当前读取起始地址char *ReadPosition() { return Begin() + _reader_idx; }//获取缓冲区末尾空闲空间大小--写偏移之后的空闲空间, 总体空间大小减去写偏移uint64_t TailIdleSize() { return _buffer.size() - _writer_idx; }//获取缓冲区起始空闲空间大小--读偏移之前的空闲空间uint64_t HeadIdleSize() { return _reader_idx; }//获取可读数据大小 = 写偏移 - 读偏移uint64_t ReadAbleSize() { return _writer_idx - _reader_idx; }//将读偏移向后移动void MoveReadOffset(uint64_t len) { if (len == 0) return; //向后移动的大小,必须小于可读数据大小assert(len <= ReadAbleSize());_reader_idx += len;}//将写偏移向后移动 void MoveWriteOffset(uint64_t len) {//向后移动的大小,必须小于当前后边的空闲空间大小assert(len <= TailIdleSize());_writer_idx += len;}//确保可写空间足够(整体空闲空间够了就移动数据,否则就扩容)void EnsureWriteSpace(uint64_t len) {//如果末尾空闲空间大小足够,直接返回if (TailIdleSize() >= len) { return; }//末尾空闲空间不够,则判断加上起始位置的空闲空间大小是否足够, 够了就将数据移动到起始位置if (len <= TailIdleSize() + HeadIdleSize()) {//将数据移动到起始位置uint64_t rsz = ReadAbleSize();//把当前数据大小先保存起来std::copy(ReadPosition(), ReadPosition() + rsz, Begin());//把可读数据拷贝到起始位置_reader_idx = 0;    //将读偏移归0_writer_idx = rsz;  //将写位置置为可读数据大小, 因为当前的可读数据大小就是写偏移量}else {//总体空间不够,则需要扩容,不移动数据,直接给写偏移之后扩容足够空间即可DBG_LOG("RESIZE %ld", _writer_idx + len);_buffer.resize(_writer_idx + len);}} //写入数据void Write(const void *data, uint64_t len) {//1. 保证有足够空间,2. 拷贝数据进去if (len == 0) return;EnsureWriteSpace(len);const char *d = (const char *)data;std::copy(d, d + len, WritePosition());}void WriteAndPush(const void *data, uint64_t len) {Write(data, len);MoveWriteOffset(len);}void WriteString(const std::string &data) {return Write(data.c_str(), data.size());}void WriteStringAndPush(const std::string &data) {WriteString(data);MoveWriteOffset(data.size());}void WriteBuffer(Buffer &data) {return Write(data.ReadPosition(), data.ReadAbleSize());}void WriteBufferAndPush(Buffer &data) { WriteBuffer(data);MoveWriteOffset(data.ReadAbleSize());}//读取数据void Read(void *buf, uint64_t len) {//要求要获取的数据大小必须小于可读数据大小assert(len <= ReadAbleSize());std::copy(ReadPosition(), ReadPosition() + len, (char*)buf);}void ReadAndPop(void *buf, uint64_t len) {Read(buf, len);MoveReadOffset(len);}std::string ReadAsString(uint64_t len) {//要求要获取的数据大小必须小于可读数据大小assert(len <= ReadAbleSize());std::string str;str.resize(len);Read(&str[0], len);return str;}std::string ReadAsStringAndPop(uint64_t len) {assert(len <= ReadAbleSize());std::string str = ReadAsString(len);MoveReadOffset(len);return str;}char *FindCRLF() {char *res = (char*)memchr(ReadPosition(), '\n', ReadAbleSize());return res;}/*通常获取一行数据,这种情况针对是*/std::string GetLine() {char *pos = FindCRLF();if (pos == NULL) {return "";}// +1是为了把换行字符也取出来。return ReadAsString(pos - ReadPosition() + 1);}std::string GetLineAndPop() {std::string str = GetLine();MoveReadOffset(str.size());return str;}//清空缓冲区void Clear() {//只需要将偏移量归0即可_reader_idx = 0;_writer_idx = 0;}
};#define MAX_LISTEN 1024
class Socket {private:int _sockfd;public:Socket():_sockfd(-1) {}Socket(int fd): _sockfd(fd) {}~Socket() { Close(); }int Fd() { return _sockfd; }//创建套接字bool Create() {// int socket(int domain, int type, int protocol)_sockfd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);if (_sockfd < 0) {ERR_LOG("CREATE SOCKET FAILED!!");return false;}return true;}//绑定地址信息bool Bind(const std::string &ip, uint16_t port) {struct sockaddr_in addr;addr.sin_family = AF_INET;addr.sin_port = htons(port);addr.sin_addr.s_addr = inet_addr(ip.c_str());socklen_t len = sizeof(struct sockaddr_in);// int bind(int sockfd, struct sockaddr*addr, socklen_t len);int ret = bind(_sockfd, (struct sockaddr*)&addr, len);if (ret < 0) {ERR_LOG("BIND ADDRESS FAILED!");return false;}return true;}//开始监听bool Listen(int backlog = MAX_LISTEN) {// int listen(int backlog)int ret = listen(_sockfd, backlog);if (ret < 0) {ERR_LOG("SOCKET LISTEN FAILED!");return false;}return true;}//向服务器发起连接bool Connect(const std::string &ip, uint16_t port) {struct sockaddr_in addr;addr.sin_family = AF_INET;addr.sin_port = htons(port);addr.sin_addr.s_addr = inet_addr(ip.c_str());socklen_t len = sizeof(struct sockaddr_in);// int connect(int sockfd, struct sockaddr*addr, socklen_t len);int ret = connect(_sockfd, (struct sockaddr*)&addr, len);if (ret < 0) {ERR_LOG("CONNECT SERVER FAILED!");return false;}return true;}//获取新连接int Accept() {// int accept(int sockfd, struct sockaddr *addr, socklen_t *len);int newfd = accept(_sockfd, NULL, NULL);if (newfd < 0) {ERR_LOG("SOCKET ACCEPT FAILED!");return -1;}return newfd;}//接收数据ssize_t Recv(void *buf, size_t len, int flag = 0) {// ssize_t recv(int sockfd, void *buf, size_t len, int flag);ssize_t ret = recv(_sockfd, buf, len, flag);if (ret <= 0) {//EAGAIN 当前socket的接收缓冲区中没有数据了,在非阻塞的情况下才会有这个错误//EINTR  表示当前socket的阻塞等待,被信号打断了,if (errno == EAGAIN || errno == EINTR) {return 0;//表示这次接收没有接收到数据}ERR_LOG("SOCKET RECV FAILED!!");return -1;}return ret; //实际接收的数据长度}ssize_t NonBlockRecv(void *buf, size_t len) {return Recv(buf, len, MSG_DONTWAIT); // MSG_DONTWAIT 表示当前接收为非阻塞。}//发送数据ssize_t Send(const void *buf, size_t len, int flag = 0) {// ssize_t send(int sockfd, void *data, size_t len, int flag);ssize_t ret = send(_sockfd, buf, len, flag);if (ret < 0) {if (errno == EAGAIN || errno == EINTR) {return 0;}ERR_LOG("SOCKET SEND FAILED!!");return -1;}return ret;//实际发送的数据长度}ssize_t NonBlockSend(void *buf, size_t len) {if (len == 0) return 0;return Send(buf, len, MSG_DONTWAIT); // MSG_DONTWAIT 表示当前发送为非阻塞。}//关闭套接字void Close() {if (_sockfd != -1) {close(_sockfd);_sockfd = -1;}}//创建一个服务端连接bool CreateServer(uint16_t port, const std::string &ip = "0.0.0.0", bool block_flag = false) {//1. 创建套接字,2. 绑定地址,3. 开始监听,4. 设置非阻塞, 5. 启动地址重用if (Create() == false) return false;if (block_flag) NonBlock();if (Bind(ip, port) == false) return false;if (Listen() == false) return false;ReuseAddress();return true;}//创建一个客户端连接bool CreateClient(uint16_t port, const std::string &ip) {//1. 创建套接字,2.指向连接服务器if (Create() == false) return false;if (Connect(ip, port) == false) return false;return true;}//设置套接字选项---开启地址端口重用void ReuseAddress() {// int setsockopt(int fd, int leve, int optname, void *val, int vallen)int val = 1;setsockopt(_sockfd, SOL_SOCKET, SO_REUSEADDR, (void*)&val, sizeof(int));val = 1;setsockopt(_sockfd, SOL_SOCKET, SO_REUSEPORT, (void*)&val, sizeof(int));}//设置套接字阻塞属性-- 设置为非阻塞void NonBlock() {//int fcntl(int fd, int cmd, ... /* arg */ );int flag = fcntl(_sockfd, F_GETFL, 0);fcntl(_sockfd, F_SETFL, flag | O_NONBLOCK);}
};class Poller;
class EventLoop;
class Channel {private:int _fd;EventLoop *_loop;uint32_t _events;  // 当前需要监控的事件uint32_t _revents; // 当前连接触发的事件using EventCallback = std::function<void()>;EventCallback _read_callback;   //可读事件被触发的回调函数EventCallback _write_callback;  //可写事件被触发的回调函数EventCallback _error_callback;  //错误事件被触发的回调函数EventCallback _close_callback;  //连接断开事件被触发的回调函数EventCallback _event_callback;  //任意事件被触发的回调函数public:Channel(EventLoop *loop, int fd):_fd(fd), _events(0), _revents(0), _loop(loop) {}int Fd() { return _fd; }uint32_t Events() { return _events; }//获取想要监控的事件void SetREvents(uint32_t events) { _revents = events; }//设置实际就绪的事件void SetReadCallback(const EventCallback &cb) { _read_callback = cb; }void SetWriteCallback(const EventCallback &cb) { _write_callback = cb; }void SetErrorCallback(const EventCallback &cb) { _error_callback = cb; }void SetCloseCallback(const EventCallback &cb) { _close_callback = cb; }void SetEventCallback(const EventCallback &cb) { _event_callback = cb; }//当前是否监控了可读bool ReadAble() { return (_events & EPOLLIN); } //当前是否监控了可写bool WriteAble() { return (_events & EPOLLOUT); }//启动读事件监控void EnableRead() { _events |= EPOLLIN; Update(); }//启动写事件监控void EnableWrite() { _events |= EPOLLOUT; Update(); }//关闭读事件监控void DisableRead() { _events &= ~EPOLLIN; Update(); }//关闭写事件监控void DisableWrite() { _events &= ~EPOLLOUT; Update(); }//关闭所有事件监控void DisableAll() { _events = 0; Update(); }//移除监控void Remove();void Update();//事件处理,一旦连接触发了事件,就调用这个函数,自己触发了什么事件如何处理自己决定void HandleEvent() {if ((_revents & EPOLLIN) || (_revents & EPOLLRDHUP) || (_revents & EPOLLPRI)) {/*不管任何事件,都调用的回调函数*/if (_read_callback) _read_callback();}/*有可能会释放连接的操作事件,一次只处理一个*/if (_revents & EPOLLOUT) {if (_write_callback) _write_callback();}else if (_revents & EPOLLERR) {if (_error_callback) _error_callback();//一旦出错,就会释放连接,因此要放到前边调用任意回调}else if (_revents & EPOLLHUP) {if (_close_callback) _close_callback();}if (_event_callback) _event_callback();}
};
#define MAX_EPOLLEVENTS 1024
class Poller {private:int _epfd;struct epoll_event _evs[MAX_EPOLLEVENTS];std::unordered_map<int, Channel *> _channels;private://对epoll的直接操作void Update(Channel *channel, int op) {// int epoll_ctl(int epfd, int op,  int fd,  struct epoll_event *ev);int fd = channel->Fd();struct epoll_event ev;ev.data.fd = fd;ev.events = channel->Events();int ret = epoll_ctl(_epfd, op, fd, &ev);if (ret < 0) {ERR_LOG("EPOLLCTL FAILED!");}return;}//判断一个Channel是否已经添加了事件监控bool HasChannel(Channel *channel) {auto it = _channels.find(channel->Fd());if (it == _channels.end()) {return false;}return true;}public:Poller() {_epfd = epoll_create(MAX_EPOLLEVENTS);if (_epfd < 0) {ERR_LOG("EPOLL CREATE FAILED!!");abort();//退出程序}}//添加或修改监控事件void UpdateEvent(Channel *channel) {bool ret = HasChannel(channel);if (ret == false) {//不存在则添加_channels.insert(std::make_pair(channel->Fd(), channel));return Update(channel, EPOLL_CTL_ADD);}return Update(channel, EPOLL_CTL_MOD);}//移除监控void RemoveEvent(Channel *channel) {auto it = _channels.find(channel->Fd());if (it != _channels.end()) {_channels.erase(it);}Update(channel, EPOLL_CTL_DEL);}//开始监控,返回活跃连接void Poll(std::vector<Channel*> *active) {// int epoll_wait(int epfd, struct epoll_event *evs, int maxevents, int timeout)int nfds = epoll_wait(_epfd, _evs, MAX_EPOLLEVENTS, -1);if (nfds < 0) {if (errno == EINTR) {return ;}ERR_LOG("EPOLL WAIT ERROR:%s\n", strerror(errno));abort();//退出程序}for (int i = 0; i < nfds; i++) {auto it = _channels.find(_evs[i].data.fd);assert(it != _channels.end());it->second->SetREvents(_evs[i].events);//设置实际就绪的事件active->push_back(it->second);}return;}
};using TaskFunc = std::function<void()>;
using ReleaseFunc = std::function<void()>;
class TimerTask{private:uint64_t _id;       // 定时器任务对象IDuint32_t _timeout;  //定时任务的超时时间bool _canceled;     // false-表示没有被取消, true-表示被取消TaskFunc _task_cb;  //定时器对象要执行的定时任务ReleaseFunc _release; //用于删除TimerWheel中保存的定时器对象信息public:TimerTask(uint64_t id, uint32_t delay, const TaskFunc &cb): _id(id), _timeout(delay), _task_cb(cb), _canceled(false) {}~TimerTask() { if (_canceled == false) _task_cb(); _release(); }void Cancel() { _canceled = true; }void SetRelease(const ReleaseFunc &cb) { _release = cb; }uint32_t DelayTime() { return _timeout; }
};class TimerWheel {private:using WeakTask = std::weak_ptr<TimerTask>;using PtrTask = std::shared_ptr<TimerTask>;int _tick;      //当前的秒针,走到哪里释放哪里,释放哪里,就相当于执行哪里的任务int _capacity;  //表盘最大数量---其实就是最大延迟时间std::vector<std::vector<PtrTask>> _wheel;std::unordered_map<uint64_t, WeakTask> _timers;EventLoop *_loop;int _timerfd;//定时器描述符--可读事件回调就是读取计数器,执行定时任务std::unique_ptr<Channel> _timer_channel;private:void RemoveTimer(uint64_t id) {auto it = _timers.find(id);if (it != _timers.end()) {_timers.erase(it);}}static int CreateTimerfd() {int timerfd = timerfd_create(CLOCK_MONOTONIC, 0);if (timerfd < 0) {ERR_LOG("TIMERFD CREATE FAILED!");abort();}//int timerfd_settime(int fd, int flags, struct itimerspec *new, struct itimerspec *old);struct itimerspec itime;itime.it_value.tv_sec = 1;itime.it_value.tv_nsec = 0;//第一次超时时间为1s后itime.it_interval.tv_sec = 1; itime.it_interval.tv_nsec = 0; //第一次超时后,每次超时的间隔时timerfd_settime(timerfd, 0, &itime, NULL);return timerfd;}int ReadTimefd() {uint64_t times;//有可能因为其他描述符的事件处理花费事件比较长,然后在处理定时器描述符事件的时候,有可能就已经超时了很多次//read读取到的数据times就是从上一次read之后超时的次数int ret = read(_timerfd, &times, 8);if (ret < 0) {ERR_LOG("READ TIMEFD FAILED!");abort();}return times;}//这个函数应该每秒钟被执行一次,相当于秒针向后走了一步void RunTimerTask() {_tick = (_tick + 1) % _capacity;_wheel[_tick].clear();//清空指定位置的数组,就会把数组中保存的所有管理定时器对象的shared_ptr释放掉}void OnTime() {//根据实际超时的次数,执行对应的超时任务int times = ReadTimefd();for (int i = 0; i < times; i++) {RunTimerTask();}}void TimerAddInLoop(uint64_t id, uint32_t delay, const TaskFunc &cb) {PtrTask pt(new TimerTask(id, delay, cb));pt->SetRelease(std::bind(&TimerWheel::RemoveTimer, this, id));int pos = (_tick + delay) % _capacity;_wheel[pos].push_back(pt);_timers[id] = WeakTask(pt);}void TimerRefreshInLoop(uint64_t id) {//通过保存的定时器对象的weak_ptr构造一个shared_ptr出来,添加到轮子中auto it = _timers.find(id);if (it == _timers.end()) {return;//没找着定时任务,没法刷新,没法延迟}PtrTask pt = it->second.lock();//lock获取weak_ptr管理的对象对应的shared_ptrint delay = pt->DelayTime();int pos = (_tick + delay) % _capacity;_wheel[pos].push_back(pt);}void TimerCancelInLoop(uint64_t id) {auto it = _timers.find(id);if (it == _timers.end()) {return;//没找着定时任务,没法刷新,没法延迟}PtrTask pt = it->second.lock();if (pt) pt->Cancel();}public:TimerWheel(EventLoop *loop):_capacity(60), _tick(0), _wheel(_capacity), _loop(loop), _timerfd(CreateTimerfd()), _timer_channel(new Channel(_loop, _timerfd)) {_timer_channel->SetReadCallback(std::bind(&TimerWheel::OnTime, this));_timer_channel->EnableRead();//启动读事件监控}/*定时器中有个_timers成员,定时器信息的操作有可能在多线程中进行,因此需要考虑线程安全问题*//*如果不想加锁,那就把对定期的所有操作,都放到一个线程中进行*/void TimerAdd(uint64_t id, uint32_t delay, const TaskFunc &cb);//刷新/延迟定时任务void TimerRefresh(uint64_t id);void TimerCancel(uint64_t id);/*这个接口存在线程安全问题--这个接口实际上不能被外界使用者调用,只能在模块内,在对应的EventLoop线程内执行*/bool HasTimer(uint64_t id) {auto it = _timers.find(id);if (it == _timers.end()) {return false;}return true;}
};class EventLoop {private:using Functor = std::function<void()>;std::thread::id _thread_id;//线程IDint _event_fd;//eventfd唤醒IO事件监控有可能导致的阻塞std::unique_ptr<Channel> _event_channel;Poller _poller;//进行所有描述符的事件监控std::vector<Functor> _tasks;//任务池std::mutex _mutex;//实现任务池操作的线程安全TimerWheel _timer_wheel;//定时器模块public://执行任务池中的所有任务void RunAllTask() {std::vector<Functor> functor;{std::unique_lock<std::mutex> _lock(_mutex);_tasks.swap(functor);}for (auto &f : functor) {f();}return ;}static int CreateEventFd() {int efd = eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK);if (efd < 0) {ERR_LOG("CREATE EVENTFD FAILED!!");abort();//让程序异常退出}return efd;}void ReadEventfd() {uint64_t res = 0;int ret = read(_event_fd, &res, sizeof(res));if (ret < 0) {//EINTR -- 被信号打断;   EAGAIN -- 表示无数据可读if (errno == EINTR || errno == EAGAIN) {return;}ERR_LOG("READ EVENTFD FAILED!");abort();}return ;}void WeakUpEventFd() {uint64_t val = 1;int ret = write(_event_fd, &val, sizeof(val));if (ret < 0) {if (errno == EINTR) {return;}ERR_LOG("READ EVENTFD FAILED!");abort();}return ;}public:EventLoop():_thread_id(std::this_thread::get_id()), _event_fd(CreateEventFd()), _event_channel(new Channel(this, _event_fd)),_timer_wheel(this) {//给eventfd添加可读事件回调函数,读取eventfd事件通知次数_event_channel->SetReadCallback(std::bind(&EventLoop::ReadEventfd, this));//启动eventfd的读事件监控_event_channel->EnableRead();}//三步走--事件监控-》就绪事件处理-》执行任务void Start() {while(1) {//1. 事件监控, std::vector<Channel *> actives;_poller.Poll(&actives);//2. 事件处理。 for (auto &channel : actives) {channel->HandleEvent();}//3. 执行任务RunAllTask();}}//用于判断当前线程是否是EventLoop对应的线程;bool IsInLoop() {return (_thread_id == std::this_thread::get_id());}void AssertInLoop() {assert(_thread_id == std::this_thread::get_id());}//判断将要执行的任务是否处于当前线程中,如果是则执行,不是则压入队列。void RunInLoop(const Functor &cb) {if (IsInLoop()) {return cb();}return QueueInLoop(cb);}//将操作压入任务池void QueueInLoop(const Functor &cb) {{std::unique_lock<std::mutex> _lock(_mutex);_tasks.push_back(cb);}//唤醒有可能因为没有事件就绪,而导致的epoll阻塞;//其实就是给eventfd写入一个数据,eventfd就会触发可读事件WeakUpEventFd();}//添加/修改描述符的事件监控void UpdateEvent(Channel *channel) { return _poller.UpdateEvent(channel); }//移除描述符的监控void RemoveEvent(Channel *channel) { return _poller.RemoveEvent(channel); }void TimerAdd(uint64_t id, uint32_t delay, const TaskFunc &cb) { return _timer_wheel.TimerAdd(id, delay, cb); }void TimerRefresh(uint64_t id) { return _timer_wheel.TimerRefresh(id); }void TimerCancel(uint64_t id) { return _timer_wheel.TimerCancel(id); }bool HasTimer(uint64_t id) { return _timer_wheel.HasTimer(id); }
};
class LoopThread {private:/*用于实现_loop获取的同步关系,避免线程创建了,但是_loop还没有实例化之前去获取_loop*/std::mutex _mutex;          // 互斥锁std::condition_variable _cond;   // 条件变量EventLoop *_loop;       // EventLoop指针变量,这个对象需要在线程内实例化std::thread _thread;    // EventLoop对应的线程private:/*实例化 EventLoop 对象,唤醒_cond上有可能阻塞的线程,并且开始运行EventLoop模块的功能*/void ThreadEntry() {EventLoop loop;{std::unique_lock<std::mutex> lock(_mutex);//加锁_loop = &loop;_cond.notify_all();}loop.Start();}public:/*创建线程,设定线程入口函数*/LoopThread():_loop(NULL), _thread(std::thread(&LoopThread::ThreadEntry, this)) {}/*返回当前线程关联的EventLoop对象指针*/EventLoop *GetLoop() {EventLoop *loop = NULL;{std::unique_lock<std::mutex> lock(_mutex);//加锁_cond.wait(lock, [&](){ return _loop != NULL; });//loop为NULL就一直阻塞loop = _loop;}return loop;}
};class LoopThreadPool {private:int _thread_count;int _next_idx;EventLoop *_baseloop;std::vector<LoopThread*> _threads;std::vector<EventLoop *> _loops;public:LoopThreadPool(EventLoop *baseloop):_thread_count(0), _next_idx(0), _baseloop(baseloop) {}void SetThreadCount(int count) { _thread_count = count; }void Create() {if (_thread_count > 0) {_threads.resize(_thread_count);_loops.resize(_thread_count);for (int i = 0; i < _thread_count; i++) {_threads[i] = new LoopThread();_loops[i] = _threads[i]->GetLoop();}}return ;}EventLoop *NextLoop() {if (_thread_count == 0) {return _baseloop;}_next_idx = (_next_idx + 1) % _thread_count;return _loops[_next_idx];}
};class Any{private:class holder {public:virtual ~holder() {}virtual const std::type_info& type() = 0;virtual holder *clone() = 0;};template<class T>class placeholder: public holder {public:placeholder(const T &val): _val(val) {}// 获取子类对象保存的数据类型virtual const std::type_info& type() { return typeid(T); }// 针对当前的对象自身,克隆出一个新的子类对象virtual holder *clone() { return new placeholder(_val); }public:T _val;};holder *_content;public:Any():_content(NULL) {}template<class T>Any(const T &val):_content(new placeholder<T>(val)) {}Any(const Any &other):_content(other._content ? other._content->clone() : NULL) {}~Any() { delete _content; }Any &swap(Any &other) {std::swap(_content, other._content);return *this;}// 返回子类对象保存的数据的指针template<class T>T *get() {//想要获取的数据类型,必须和保存的数据类型一致assert(typeid(T) == _content->type());return &((placeholder<T>*)_content)->_val;}//赋值运算符的重载函数template<class T>Any& operator=(const T &val) {//为val构造一个临时的通用容器,然后与当前容器自身进行指针交换,临时对象释放的时候,原先保存的数据也就被释放Any(val).swap(*this);return *this;}Any& operator=(const Any &other) {Any(other).swap(*this);return *this;}
};class Connection;
//DISCONECTED -- 连接关闭状态;   CONNECTING -- 连接建立成功-待处理状态
//CONNECTED -- 连接建立完成,各种设置已完成,可以通信的状态;  DISCONNECTING -- 待关闭状态
typedef enum { DISCONNECTED, CONNECTING, CONNECTED, DISCONNECTING}ConnStatu;
using PtrConnection = std::shared_ptr<Connection>;
class Connection : public std::enable_shared_from_this<Connection> {private:uint64_t _conn_id;  // 连接的唯一ID,便于连接的管理和查找//uint64_t _timer_id;   //定时器ID,必须是唯一的,这块为了简化操作使用conn_id作为定时器IDint _sockfd;        // 连接关联的文件描述符bool _enable_inactive_release;  // 连接是否启动非活跃销毁的判断标志,默认为falseEventLoop *_loop;   // 连接所关联的一个EventLoopConnStatu _statu;   // 连接状态Socket _socket;     // 套接字操作管理Channel _channel;   // 连接的事件管理Buffer _in_buffer;  // 输入缓冲区---存放从socket中读取到的数据Buffer _out_buffer; // 输出缓冲区---存放要发送给对端的数据Any _context;       // 请求的接收处理上下文/*这四个回调函数,是让服务器模块来设置的(其实服务器模块的处理回调也是组件使用者设置的)*//*换句话说,这几个回调都是组件使用者使用的*/using ConnectedCallback = std::function<void(const PtrConnection&)>;using MessageCallback = std::function<void(const PtrConnection&, Buffer *)>;using ClosedCallback = std::function<void(const PtrConnection&)>;using AnyEventCallback = std::function<void(const PtrConnection&)>;ConnectedCallback _connected_callback;MessageCallback _message_callback;ClosedCallback _closed_callback;AnyEventCallback _event_callback;/*组件内的连接关闭回调--组件内设置的,因为服务器组件内会把所有的连接管理起来,一旦某个连接要关闭*//*就应该从管理的地方移除掉自己的信息*/ClosedCallback _server_closed_callback;private:/*五个channel的事件回调函数*///描述符可读事件触发后调用的函数,接收socket数据放到接收缓冲区中,然后调用_message_callbackvoid HandleRead() {//1. 接收socket的数据,放到缓冲区char buf[65536];ssize_t ret = _socket.NonBlockRecv(buf, 65535);if (ret < 0) {//出错了,不能直接关闭连接return ShutdownInLoop();}//这里的等于0表示的是没有读取到数据,而并不是连接断开了,连接断开返回的是-1//将数据放入输入缓冲区,写入之后顺便将写偏移向后移动_in_buffer.WriteAndPush(buf, ret);//2. 调用message_callback进行业务处理if (_in_buffer.ReadAbleSize() > 0) {//shared_from_this--从当前对象自身获取自身的shared_ptr管理对象return _message_callback(shared_from_this(), &_in_buffer);}}//描述符可写事件触发后调用的函数,将发送缓冲区中的数据进行发送void HandleWrite() {//_out_buffer中保存的数据就是要发送的数据ssize_t ret = _socket.NonBlockSend(_out_buffer.ReadPosition(), _out_buffer.ReadAbleSize());if (ret < 0) {//发送错误就该关闭连接了,if (_in_buffer.ReadAbleSize() > 0) {_message_callback(shared_from_this(), &_in_buffer);}return Release();//这时候就是实际的关闭释放操作了。}_out_buffer.MoveReadOffset(ret);//千万不要忘了,将读偏移向后移动if (_out_buffer.ReadAbleSize() == 0) {_channel.DisableWrite();// 没有数据待发送了,关闭写事件监控//如果当前是连接待关闭状态,则有数据,发送完数据释放连接,没有数据则直接释放if (_statu == DISCONNECTING) {return Release();}}return;}//描述符触发挂断事件void HandleClose() {/*一旦连接挂断了,套接字就什么都干不了了,因此有数据待处理就处理一下,完毕关闭连接*/if (_in_buffer.ReadAbleSize() > 0) {_message_callback(shared_from_this(), &_in_buffer);}return Release();}//描述符触发出错事件void HandleError() {return HandleClose();}//描述符触发任意事件: 1. 刷新连接的活跃度--延迟定时销毁任务;  2. 调用组件使用者的任意事件回调void HandleEvent() {if (_enable_inactive_release == true)  {  _loop->TimerRefresh(_conn_id); }if (_event_callback)  {  _event_callback(shared_from_this()); }}//连接获取之后,所处的状态下要进行各种设置(启动读监控,调用回调函数)void EstablishedInLoop() {// 1. 修改连接状态;  2. 启动读事件监控;  3. 调用回调函数assert(_statu == CONNECTING);//当前的状态必须一定是上层的半连接状态_statu = CONNECTED;//当前函数执行完毕,则连接进入已完成连接状态// 一旦启动读事件监控就有可能会立即触发读事件,如果这时候启动了非活跃连接销毁_channel.EnableRead();if (_connected_callback) _connected_callback(shared_from_this());}//这个接口才是实际的释放接口void ReleaseInLoop() {//1. 修改连接状态,将其置为DISCONNECTED_statu = DISCONNECTED;//2. 移除连接的事件监控_channel.Remove();//3. 关闭描述符_socket.Close();//4. 如果当前定时器队列中还有定时销毁任务,则取消任务if (_loop->HasTimer(_conn_id)) CancelInactiveReleaseInLoop();//5. 调用关闭回调函数,避免先移除服务器管理的连接信息导致Connection被释放,再去处理会出错,因此先调用用户的回调函数if (_closed_callback) _closed_callback(shared_from_this());//移除服务器内部管理的连接信息if (_server_closed_callback) _server_closed_callback(shared_from_this());}//这个接口并不是实际的发送接口,而只是把数据放到了发送缓冲区,启动了可写事件监控void SendInLoop(Buffer &buf) {if (_statu == DISCONNECTED) return ;_out_buffer.WriteBufferAndPush(buf);if (_channel.WriteAble() == false) {_channel.EnableWrite();}}//这个关闭操作并非实际的连接释放操作,需要判断还有没有数据待处理,待发送void ShutdownInLoop() {_statu = DISCONNECTING;// 设置连接为半关闭状态if (_in_buffer.ReadAbleSize() > 0) {if (_message_callback) _message_callback(shared_from_this(), &_in_buffer);}//要么就是写入数据的时候出错关闭,要么就是没有待发送数据,直接关闭if (_out_buffer.ReadAbleSize() > 0) {if (_channel.WriteAble() == false) {_channel.EnableWrite();}}if (_out_buffer.ReadAbleSize() == 0) {Release();}}//启动非活跃连接超时释放规则void EnableInactiveReleaseInLoop(int sec) {//1. 将判断标志 _enable_inactive_release 置为true_enable_inactive_release = true;//2. 如果当前定时销毁任务已经存在,那就刷新延迟一下即可if (_loop->HasTimer(_conn_id)) {return _loop->TimerRefresh(_conn_id);}//3. 如果不存在定时销毁任务,则新增_loop->TimerAdd(_conn_id, sec, std::bind(&Connection::Release, this));}void CancelInactiveReleaseInLoop() {_enable_inactive_release = false;if (_loop->HasTimer(_conn_id)) { _loop->TimerCancel(_conn_id); }}void UpgradeInLoop(const Any &context, const ConnectedCallback &conn, const MessageCallback &msg, const ClosedCallback &closed, const AnyEventCallback &event) {_context = context;_connected_callback = conn;_message_callback = msg;_closed_callback = closed;_event_callback = event;}public:Connection(EventLoop *loop, uint64_t conn_id, int sockfd):_conn_id(conn_id), _sockfd(sockfd),_enable_inactive_release(false), _loop(loop), _statu(CONNECTING), _socket(_sockfd),_channel(loop, _sockfd) {_channel.SetCloseCallback(std::bind(&Connection::HandleClose, this));_channel.SetEventCallback(std::bind(&Connection::HandleEvent, this));_channel.SetReadCallback(std::bind(&Connection::HandleRead, this));_channel.SetWriteCallback(std::bind(&Connection::HandleWrite, this));_channel.SetErrorCallback(std::bind(&Connection::HandleError, this));}~Connection() { DBG_LOG("RELEASE CONNECTION:%p", this); }//获取管理的文件描述符int Fd() { return _sockfd; }//获取连接IDint Id() { return _conn_id; }//是否处于CONNECTED状态bool Connected() { return (_statu == CONNECTED); }//设置上下文--连接建立完成时进行调用void SetContext(const Any &context) { _context = context; }//获取上下文,返回的是指针Any *GetContext() { return &_context; }void SetConnectedCallback(const ConnectedCallback&cb) { _connected_callback = cb; }void SetMessageCallback(const MessageCallback&cb) { _message_callback = cb; }void SetClosedCallback(const ClosedCallback&cb) { _closed_callback = cb; }void SetAnyEventCallback(const AnyEventCallback&cb) { _event_callback = cb; }void SetSrvClosedCallback(const ClosedCallback&cb) { _server_closed_callback = cb; }//连接建立就绪后,进行channel回调设置,启动读监控,调用_connected_callbackvoid Established() {_loop->RunInLoop(std::bind(&Connection::EstablishedInLoop, this));}//发送数据,将数据放到发送缓冲区,启动写事件监控void Send(const char *data, size_t len) {//外界传入的data,可能是个临时的空间,我们现在只是把发送操作压入了任务池,有可能并没有被立即执行//因此有可能执行的时候,data指向的空间有可能已经被释放了。Buffer buf;buf.WriteAndPush(data, len);_loop->RunInLoop(std::bind(&Connection::SendInLoop, this, std::move(buf)));}//提供给组件使用者的关闭接口--并不实际关闭,需要判断有没有数据待处理void Shutdown() {_loop->RunInLoop(std::bind(&Connection::ShutdownInLoop, this));}void Release() {_loop->QueueInLoop(std::bind(&Connection::ReleaseInLoop, this));}//启动非活跃销毁,并定义多长时间无通信就是非活跃,添加定时任务void EnableInactiveRelease(int sec) {_loop->RunInLoop(std::bind(&Connection::EnableInactiveReleaseInLoop, this, sec));}//取消非活跃销毁void CancelInactiveRelease() {_loop->RunInLoop(std::bind(&Connection::CancelInactiveReleaseInLoop, this));}//切换协议---重置上下文以及阶段性回调处理函数 -- 而是这个接口必须在EventLoop线程中立即执行//防备新的事件触发后,处理的时候,切换任务还没有被执行--会导致数据使用原协议处理了。void Upgrade(const Any &context, const ConnectedCallback &conn, const MessageCallback &msg, const ClosedCallback &closed, const AnyEventCallback &event) {_loop->AssertInLoop();_loop->RunInLoop(std::bind(&Connection::UpgradeInLoop, this, context, conn, msg, closed, event));}
};class Acceptor {private:Socket _socket;//用于创建监听套接字EventLoop *_loop; //用于对监听套接字进行事件监控Channel _channel; //用于对监听套接字进行事件管理using AcceptCallback = std::function<void(int)>;AcceptCallback _accept_callback;private:/*监听套接字的读事件回调处理函数---获取新连接,调用_accept_callback函数进行新连接处理*/void HandleRead() {int newfd = _socket.Accept();if (newfd < 0) {return ;}if (_accept_callback) _accept_callback(newfd);}int CreateServer(int port) {bool ret = _socket.CreateServer(port);assert(ret == true);return _socket.Fd();}public:/*不能将启动读事件监控,放到构造函数中,必须在设置回调函数后,再去启动*//*否则有可能造成启动监控后,立即有事件,处理的时候,回调函数还没设置:新连接得不到处理,且资源泄漏*/Acceptor(EventLoop *loop, int port): _socket(CreateServer(port)), _loop(loop), _channel(loop, _socket.Fd()) {_channel.SetReadCallback(std::bind(&Acceptor::HandleRead, this));}void SetAcceptCallback(const AcceptCallback &cb) { _accept_callback = cb; }void Listen() { _channel.EnableRead(); }
};class TcpServer {private:uint64_t _next_id;      //这是一个自动增长的连接ID,int _port;int _timeout;           //这是非活跃连接的统计时间---多长时间无通信就是非活跃连接bool _enable_inactive_release;//是否启动了非活跃连接超时销毁的判断标志EventLoop _baseloop;    //这是主线程的EventLoop对象,负责监听事件的处理Acceptor _acceptor;    //这是监听套接字的管理对象LoopThreadPool _pool;   //这是从属EventLoop线程池std::unordered_map<uint64_t, PtrConnection> _conns;//保存管理所有连接对应的shared_ptr对象using ConnectedCallback = std::function<void(const PtrConnection&)>;using MessageCallback = std::function<void(const PtrConnection&, Buffer *)>;using ClosedCallback = std::function<void(const PtrConnection&)>;using AnyEventCallback = std::function<void(const PtrConnection&)>;using Functor = std::function<void()>;ConnectedCallback _connected_callback;MessageCallback _message_callback;ClosedCallback _closed_callback;AnyEventCallback _event_callback;private:void RunAfterInLoop(const Functor &task, int delay) {_next_id++;_baseloop.TimerAdd(_next_id, delay, task);}//为新连接构造一个Connection进行管理void NewConnection(int fd) {_next_id++;PtrConnection conn(new Connection(_pool.NextLoop(), _next_id, fd));conn->SetMessageCallback(_message_callback);conn->SetClosedCallback(_closed_callback);conn->SetConnectedCallback(_connected_callback);conn->SetAnyEventCallback(_event_callback);conn->SetSrvClosedCallback(std::bind(&TcpServer::RemoveConnection, this, std::placeholders::_1));if (_enable_inactive_release) conn->EnableInactiveRelease(_timeout);//启动非活跃超时销毁conn->Established();//就绪初始化_conns.insert(std::make_pair(_next_id, conn));}void RemoveConnectionInLoop(const PtrConnection &conn) {int id = conn->Id();auto it = _conns.find(id);if (it != _conns.end()) {_conns.erase(it);}}//从管理Connection的_conns中移除连接信息void RemoveConnection(const PtrConnection &conn) {_baseloop.RunInLoop(std::bind(&TcpServer::RemoveConnectionInLoop, this, conn));}public:TcpServer(int port):_port(port), _next_id(0), _enable_inactive_release(false), _acceptor(&_baseloop, port),_pool(&_baseloop) {_acceptor.SetAcceptCallback(std::bind(&TcpServer::NewConnection, this, std::placeholders::_1));_acceptor.Listen();//将监听套接字挂到baseloop上}void SetThreadCount(int count) { return _pool.SetThreadCount(count); }void SetConnectedCallback(const ConnectedCallback&cb) { _connected_callback = cb; }void SetMessageCallback(const MessageCallback&cb) { _message_callback = cb; }void SetClosedCallback(const ClosedCallback&cb) { _closed_callback = cb; }void SetAnyEventCallback(const AnyEventCallback&cb) { _event_callback = cb; }void EnableInactiveRelease(int timeout) { _timeout = timeout; _enable_inactive_release = true; }//用于添加一个定时任务void RunAfter(const Functor &task, int delay) {_baseloop.RunInLoop(std::bind(&TcpServer::RunAfterInLoop, this, task, delay));}void Start() { _pool.Create();  _baseloop.Start(); }
};void Channel::Remove() { return _loop->RemoveEvent(this); }
void Channel::Update() { return _loop->UpdateEvent(this); }
void TimerWheel::TimerAdd(uint64_t id, uint32_t delay, const TaskFunc &cb) {_loop->RunInLoop(std::bind(&TimerWheel::TimerAddInLoop, this, id, delay, cb));
}
//刷新/延迟定时任务
void TimerWheel::TimerRefresh(uint64_t id) {_loop->RunInLoop(std::bind(&TimerWheel::TimerRefreshInLoop, this, id));
}
void TimerWheel::TimerCancel(uint64_t id) {_loop->RunInLoop(std::bind(&TimerWheel::TimerCancelInLoop, this, id));
}class NetWork {public:NetWork() {DBG_LOG("SIGPIPE INIT");signal(SIGPIPE, SIG_IGN);}
};
static NetWork nw;
#endif

httplib.h(第三方库)

cppjieba(第三方库)

目录结构

在这里插入图片描述

本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若转载,请注明出处:http://www.mzph.cn/news/828275.shtml

如若内容造成侵权/违法违规/事实不符,请联系多彩编程网进行投诉反馈email:809451989@qq.com,一经查实,立即删除!

相关文章

WPForms Pro插件下载:简化您的在线表单构建,提升用户互动

在当今的数字化世界中&#xff0c;表单是网站与用户互动的关键。无论是收集信息、处理订单还是进行调查&#xff0c;一个好的表单可以极大地提升用户体验和转化率。WPForms Pro插件&#xff0c;作为一款专业的WordPress表单构建工具&#xff0c;旨在帮助您轻松创建美观、功能强…

深度学习基础:循环神经网络中的Dropout

深度学习基础&#xff1a;循环神经网络中的Dropout 在深度学习中&#xff0c;过拟合是一个常见的问题&#xff0c;特别是在循环神经网络&#xff08;RNN&#xff09;等复杂模型中。为了应对过拟合问题&#xff0c;研究者们提出了许多方法&#xff0c;其中一种被广泛应用的方法…

TensorFlow进阶一(张量的范数、最值、均值、和函数、张量的比较)

⚠申明&#xff1a; 未经许可&#xff0c;禁止以任何形式转载&#xff0c;若要引用&#xff0c;请标注链接地址。 全文共计3077字&#xff0c;阅读大概需要3分钟 &#x1f308;更多学习内容&#xff0c; 欢迎&#x1f44f;关注&#x1f440;【文末】我的个人微信公众号&#xf…

短视频评论ID批量爬虫提取获客软件|视频评论下载采集工具

短视频评论批量抓取软件&#xff1a;智能拓客&#xff0c;精准抓取用户反馈 主要功能一览 1. 智能抓取任务创建&#xff1a; 软件提供了任务创建功能&#xff0c;用户只需输入任务名称、搜索关键词以及评论监控词&#xff0c;即可开始智能抓取。不仅能够搜索关键词匹配的视频…

Gradio 最快创建Web 界面部署到服务器并演示机器学习模型,本文提供教学案例以及部署方法,避免使用繁琐的django

最近学习hugging face里面的物体检测模型&#xff0c;发现一个方便快捷的工具&#xff01; Gradio 是通过友好的 Web 界面演示机器学习模型的最快方式&#xff0c;以便任何人都可以在任何地方使用它&#xff01; 一、核心优势&#xff1a; 使用这个开发这种演示机器学习模型的…

就业班 第三阶段(负载均衡) 2401--4.19 day3

二、企业 keepalived 高可用项目实战 1、Keepalived VRRP 介绍 keepalived是什么keepalived是集群管理中保证集群高可用的一个服务软件&#xff0c;用来防止单点故障。 ​ keepalived工作原理keepalived是以VRRP协议为实现基础的&#xff0c;VRRP全称Virtual Router Redundan…

前端开发攻略---封装calendar日历组件,实现日期多选。可根据您的需求任意调整,可玩性强。

1、演示 2、简介 1、该日历组件是纯手搓出来的&#xff0c;没依赖任何组件库&#xff0c;因此您可以随意又轻松的改变代码&#xff0c;以实现您的需求。 2、代码清爽干净&#xff0c;逻辑精妙&#xff0c;您可以好好品尝。 3、好戏开场。 3、代码&#xff08;Vue3写法&#xff…

探索Web3:去中心化的互联网新时代

引言 在过去的几十年里&#xff0c;互联网已经改变了我们的生活方式、商业模式以及社交互动方式。然而&#xff0c;一个新的技术浪潮——Web3正在崭露头角&#xff0c;预示着一个去中心化的互联网新时代的来临。本文将深入探讨Web3技术的定义、特点以及其对未来互联网发展的影…

【数据结构-图】

目录 1 图2 图的定义和基本概念&#xff08;在简单图范围内&#xff09;3 图的类型定义4 图的存储结构4.1 邻接矩阵 表示法4.2 邻接表 表示法4.3 十字链表 表示法4.4 邻接多重表 表示法 5 图的遍历5.1 深度优先搜索-DFS 及 广度优先遍历-BFS 6 图的应用6.1 最小生成树6.1.1 克鲁…

vue cli3开发自己的插件发布到npm

具体流程如下&#xff1a; 1、创建一个vue项目 vue create project 2、编写组件 &#xff08;1&#xff09;新建一个plugins文件夹&#xff08;可自行创建&#xff09; &#xff08;2&#xff09;新建Button组件 &#xff08;3&#xff09;组件挂载&#xff0c;为组件提供 in…

Python绘制3D曲面图

&#x1f47d;发现宝藏 前些天发现了一个巨牛的人工智能学习网站&#xff0c;通俗易懂&#xff0c;风趣幽默&#xff0c;忍不住分享一下给大家。【点击进入巨牛的人工智能学习网站】。 探索Python中绘制3D曲面图的艺术 在数据可视化的世界中&#xff0c;3D曲面图是一种强大的工…

数据链路层(计算机网络,待完善)

0、前言 本文大多数图片都来自于 B站UP主&#xff1a;湖科大教书匠 的教学视频&#xff0c;对高军老师及其团队制作出这么优质的课程表示感谢。文章增加了部分个人理解&#xff0c;内容并不是对视频的静态化翻译。 1、概述 1.1、数据链路层在计算机网络体系中的位置 1.2、对…

Jenkins集成Terraform实现阿里云CDN自动刷新

在互联网业务中&#xff0c;CDN的应用已经成了普遍&#xff0c;SRE的日常需求中&#xff0c;CDN的刷新在前端需求逐渐中占了很大比例&#xff0c;并且比较琐碎。做为合格的SRE&#xff0c;把一切自动化是终极使命&#xff0c;而今天就分享通过JenkinsTerraform实现阿里云的CDN自…

CISSP通关学习笔记:共计 9 个章节(已完结)

1. 笔记说明 第 0 章节为开篇介绍&#xff0c;不包括知识点。第 1 - 8 章节为知识点梳理汇总&#xff0c;8 个章节的知识框架关系如下图所示&#xff1a; 2. 笔记目录 「 CISSP学习笔记 」0.开篇「 CISSP学习笔记 」1.安全与风险管理「 CISSP学习笔记 」2.资产安全「 CISSP…

机器学习/算法工程师面试题目与答案-深度学习部分1

机器学习/算法工程师面试题目与答案-深度学习部分 BatchNormalization的作用梯度消失循环神经网络&#xff0c;为什么好?什么是GroupConvolution什么是RNN神经网络中权重共享的是&#xff1f;神经网络激活函数&#xff1f;为什么在深度学习中常进行finetuning画GRU结构图什么是…

Flink CDC详解

文章目录 Flink CDC一 CDC简介1.1 CDC定义1.2 CDC应用场景1.3 CDC实现机制1.4 开源CDC工具对比 二 Flink CDC简介2.1 Flink CDC介绍2.2 Flink CDC Connector(连接器)2.3 Flink CDC && Flink版本2.4 Flink CDC特点 三 Flink CDC发展3.1 发展历程3.2 背景Dynamic Table &…

51单片机入门_江协科技_35~36_OB记录的自学笔记_AD与DA转换(XPT2046)

35. AD_DA 35.1. AD/DA介绍 •AD&#xff08;Analog to Digital&#xff09;&#xff1a;模拟-数字转换&#xff0c;将模拟信号转换为计算机可操作的数字信号 •DA&#xff08;Digital to Analog&#xff09;&#xff1a;数字-模拟转换&#xff0c;将计算机输出的数字信号转换…

系统设计 --- E2E Test System

系统设计 --- E2E Test System 什么是E2EE2E Architecture Example 什么是E2E E2E&#xff08;端到端&#xff09;测试是一种软件测试方法&#xff0c;旨在模拟真实的用户场景&#xff0c;测试整个应用程序或系统的端到端功能和交互流程。E2E 测试涵盖了从用户界面到后端系统的…

信息系统项目管理师论文考察范围预测

在2023年下半年实施机考之前&#xff0c;论文的范围还是比较好预测的&#xff0c;因为从历年考题来看&#xff0c;可以说十大管理领域考察的概率接近100%&#xff0c;而且有一定规律&#xff0c;比如说某个管理领域很久没考了&#xff0c;那么考察的概率就相对大一点&#xff0…

IDEA 全局查找 ctrl + shift + F 快捷键失效

全局查找&#xff1a;ctrl shift F 需要关闭微软输入法简体/繁体切换&#xff0c;不然被占用了无效 (装了搜狗输入法的同理,找一下是不是这个快捷键冲突了 ) 另外还有 IDEA 中 重构变量名 &#xff1a;shift F6 需要关闭微软输入法最新版本 ( 使用以前版本的微软输入法就没…