1.实现单击、双击、长按功能
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
public class ButtonControl_Click_Press_Double : MonoBehaviour, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler, IPointerExitHandler
{publi…
题目
#include<bits/stdc.h>
using namespace std;
#define ios ios::sync_with_stdio(false),cin.tie(0),cout.tie(0)
#define int long long
#define eb emplace_back
const int N1e39;
int n,m;
vector<pair<char,int> > s[N];
signed main(){ios;cin>…