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HALCON示例程序texture.hdev检测树木
示例程序源码(加注释)
- 关于显示类函数解释
 dev_close_window ()
 Interactive := 0
 dev_close_window ()
 read_image (MreutHill, ‘mreut_y’)
 get_image_size (MreutHill, Width, Height)
 dev_open_window (0, 0, Width, Height, ‘black’, WindowHandle)
- texture_laws - 使用Laws纹理过滤器过滤图像。
- texture_laws(图像:滤波后图像:滤波模式,动态转移灰度值,滤波掩膜大小 ?
 texture_laws (MreutHill, SS, ‘ss’, 0, 5)
 texture_laws (MreutHill, EE, ‘ee’, 2, 5)
- 使用矩形掩膜进行中值滤波
 median_separate (SS, SSMed, 25, 25, ‘mirrored’)
 median_separate (EE, EEMed, 25, 25, ‘mirrored’)
 dev_display (MreutHill)
 if (Interactive)
 draw_region (TestReg, WindowHandle)
 else
 gen_rectangle1 (TestReg, 376, 221, 466, 246)
 endif
- histo_2dim - 计算双维度灰度值图像的直方图
 histo_2dim (TestReg, SSMed, EEMed, Histo2Dim)
 threshold (Histo2Dim, RegionFeat, 3, 1000000)
 fill_up (RegionFeat, RegionFillUpFeat)
 opening_circle (RegionFillUpFeat, FeatOpen, 1.5)
 dilation_circle (FeatOpen, FeatureSpace, 1.5)
- 使用二维像素分类对图像进行分割
 class_2dim_sup (SSMed, EEMed, FeatureSpace, RegionClass)
 opening_circle (RegionClass, ResultClass2, 3.5)
 dev_set_color (‘red’)
 dev_set_draw (‘margin’)
 dev_display (MreutHill)
 dev_display (ResultClass2)
 disp_continue_message (WindowHandle, ‘black’, ‘true’)
 stop ()
 threshold (SSMed, RegionThre, 35, 255)
 connection (RegionThre, ConnectedRegions)
 select_shape (ConnectedRegions, SelectedRegions, ‘area’, ‘and’, 150.000000, 99999.000000)
 closing_circle (SelectedRegions, ResultClass1, 3.5)
 dev_display (MreutHill)
 dev_display (ResultClass1)
处理思路
这个例子是主要讲解了histo_2dim 、class_2dim_sup 搭配使用灰度直方图进行图像分割。
后记
大家有什么问题可以向我提问哈,我看到了第一时间回复,希望在学习的路上多多结交良师益友。