在 macOS 上,你可以使用 `curses` 库来实现 2048 游戏,就像在 Windows 上一样。`curses` 库在 macOS 上是内置的,所以你不需要额外安装任何库。
你可以直接使用我之前提供的代码。以下是完整的代码,你可以将其保存为一个 Python 文件(例如 `2048.py`),然后在终端中运行:
```python
 import curses
 import random
def init_board(size=4):
     board = [[0 for _ in range(size)] for _ in range(size)]
     add_random_tile(board)
     add_random_tile(board)
     return board
def add_random_tile(board):
     empty_cells = [(i, j) for i in range(len(board)) for j in range(len(board[0])) if board[i][j] == 0]
     if empty_cells:
         i, j = random.choice(empty_cells)
         board[i][j] = 2 if random.random() < 0.9 else 4
def transpose(board):
     return [list(row) for row in zip(*board)]
def reverse(board):
     return [row[::-1] for row in board]
def merge(row):
     new_row = []
     merged = False
     for num in row:
         if num != 0:
             if new_row and new_row[-1] == num and not merged:
                 new_row[-1] *= 2
                 merged = True
             else:
                 new_row.append(num)
                 merged = False
     new_row.extend([0] * (len(row) - len(new_row)))
     return new_row
def move_left(board):
     return [merge(row) for row in board]
def move_right(board):
     board = reverse(board)
     board = move_left(board)
     return reverse(board)
def move_up(board):
     board = transpose(board)
     board = move_left(board)
     return transpose(board)
def move_down(board):
     board = transpose(board)
     board = move_right(board)
     return transpose(board)
def is_game_over(board):
     for row in board:
         if 0 in row:
             return False
     for i in range(len(board)):
         for j in range(len(board[0]) - 1):
             if board[i][j] == board[i][j + 1]:
                 return False
     for i in range(len(board) - 1):
         for j in range(len(board[0])):
             if board[i][j] == board[i + 1][j]:
                 return False
     return True
def draw_board(stdscr, board):
     stdscr.clear()
     size = len(board)
     for i in range(size):
         for j in range(size):
             stdscr.addstr(i, j * 5, f"{board[i][j]:4d}")
     stdscr.addstr(size, 0, "Use arrow keys to move. Press 'q' to quit.")
     stdscr.refresh()
def main(stdscr):
     curses.curs_set(0)
     board = init_board()
     draw_board(stdscr, board)
    while True:
         key = stdscr.getch()
         if key == ord('q'):
             break
         elif key == curses.KEY_LEFT:
             board = move_left(board)
         elif key == curses.KEY_RIGHT:
             board = move_right(board)
         elif key == curses.KEY_UP:
             board = move_up(board)
         elif key == curses.KEY_DOWN:
             board = move_down(board)
        if any(2048 in row for row in board):
             draw_board(stdscr, board)
             stdscr.addstr(len(board) + 1, 0, "You win! Press 'q' to quit.")
             stdscr.refresh()
             while True:
                 if stdscr.getch() == ord('q'):
                     break
         elif is_game_over(board):
             draw_board(stdscr, board)
             stdscr.addstr(len(board) + 1, 0, "Game over! Press 'q' to quit.")
             stdscr.refresh()
             while True:
                 if stdscr.getch() == ord('q'):
                     break
         else:
             add_random_tile(board)
             draw_board(stdscr, board)
curses.wrapper(main)
 ```
在终端中运行这个脚本:
```bash
 python3 2048.py
 ```
这样你就可以在 macOS 上玩 2048 游戏了。