一、抽奖规则及使用方法
抽奖规则: 从1-138个号码中随机抽奖,共进行n轮抽奖,每个号码仅有一次中奖机会,即已中奖的号码不会再次中奖。
使用方法: 要求开始抽奖后屏幕上随机滚动显示中奖号码,点击“STOP”之后,滚动停止,此时所显示的号码为本轮中奖号码;点击“清空内容”后方可再次抽奖。
二、实现代码
from tkinter import *import numpy as np
from PIL import Image, ImageTk
import random
import pandas as pd
from time import sleep
import threading#线程class Application():def __init__(self,app=None):self.app=appself.application()self.n=0#执行次数self.flag=Truedef application(self):#农行logoself.image=Image.open('abc300.png')self.abc_logo=ImageTk.PhotoImage(self.image)self.label0=Label(self.app,image=self.abc_logo)self.label0.pack()# 抽奖系统self.label1 = Label(self.app, text='抽奖系统', font=('黑体', 30), bg='white').pack()#开始抽奖按钮global number_poolnumber_pool=[i for i in range(1,139)]def raffle():self.flag=Trueif self.n==0:#第一轮抽奖while self.flag:luck_numbers = []number_pool2=number_pool.copy()for i in range(50):re=random.choice(number_pool2)number_pool2.remove(re)luck_numbers.append(re)arr=np.array(luck_numbers).reshape(5,10)printf(arr)#从奖池中删除已中奖号码for i in luck_numbers:number_pool.remove(i)print('luck_numbers=',luck_numbers)print('number_pool=', number_pool)self.n += 1elif self.n==1:#第二轮抽奖while self.flag:luck_numbers = []number_pool2=number_pool.copy()for i in range(20):re=random.choice(number_pool2)number_pool2.remove(re)luck_numbers.append(re)arr=np.array(luck_numbers).reshape(2,10)printf(arr)#从奖池中删除已中奖号码for i in luck_numbers:number_pool.remove(i)print('luck_numbers=',luck_numbers)print('number_pool=', number_pool)self.n += 1elif self.n==2:#第三轮抽奖while self.flag:luck_numbers = []number_pool2=number_pool.copy()for i in range(10):re=random.choice(number_pool2)number_pool2.remove(re)luck_numbers.append(re)arr=np.array(luck_numbers).reshape(1,10)printf(arr)#从奖池中删除已中奖号码for i in luck_numbers:number_pool.remove(i)print('luck_numbers=',luck_numbers)print('number_pool=', number_pool)self.n += 1elif self.n==3:#第四轮抽奖while self.flag:luck_numbers = []number_pool2=number_pool.copy()for i in range(10):re=random.choice(number_pool2)number_pool2.remove(re)luck_numbers.append(re)arr=np.array(luck_numbers).reshape(1,10)printf(arr)#从奖池中删除已中奖号码for i in luck_numbers:number_pool.remove(i)print('luck_numbers=',luck_numbers)print('number_pool=', number_pool)self.n += 1else:self.label0 = Label(self.app, text='本次抽奖结束。', font=('黑体', 20), bg='white')def printf(arr):#显示中奖结果arr = pd.DataFrame(arr) # 将numpy.array转换为pandas.dataframearr = arr.set_index(0) # 将第一列设置为行索引arr.index.name = None # 将行索引名称设置为Nonearr = arr.to_string(header=False) # 转化为字符形式,并去掉列索引print('arr=',arr)self.label0 = Label(self.app, text='第%d轮抽奖中奖号码'%(self.n+1), font=('黑体', 20), bg='white')self.label0.pack()self.label1 = Label(self.app, text=arr, font=('黑体', 20), bg='white')self.label1.pack()self.app.update()sleep(0.02)if self.flag==True:delete_content()#def get_start(arr):# T1 = threading.Thread(name='label0',# target=printf(arr),# daemon=True)# T1.start()def delete_content():self.app.after(0, self.label0.destroy)self.app.after(0,self.label1.destroy)def stop_run():self.flag=Falseself.bt = Button(self.app, text='开始抽奖', command=raffle, font=('黑体', 14), bg='white').pack()self.bt = Button(self.app, text='S T O P', command=stop_run, font=('黑体', 14), bg='white').pack()self.bt = Button(self.app, text='清除内容', command=delete_content, font=('黑体', 14), fg='red', bg='white',activebackground='red').pack()
if __name__ == '__main__':app = Tk()app.title('中国农业银行抽奖系统')app.config(bg="white")App = Application(app)app.geometry('800x600+300+150') # 窗口大小设置app.mainloop()