vulkan sdk安装流程:
下载vulkan sdk
打开下方链接到sdk下载主页,选择你对应的平台。
https://vulkan.lunarg.com/sdk/home#windows

点击下载sdk installer

双击下载好的sdk installer



(暂未有经验告知哪些不勾选)全部勾选。



Vulkan不包含用于创建窗口来渲染内容的工具,跨平台的GLFW库刚好提供了创建窗口的api集。所以本文采用GLFW。
官方示例采用SDL
打开下方链接GLFW.
https://www.glfw.org/download.html

将其中include中的GLFW目录解压到vulkan sdk的安装目录中的include中去。


制作测试案例:


注意要先对对应的架构




#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <glm/vec4.hpp>
#include <glm/mat4x4.hpp>#include <iostream>int main() {glfwInit();glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);GLFWwindow* window = glfwCreateWindow(800, 600, "Vulkan window", nullptr, nullptr);uint32_t extensionCount = 0;vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);std::cout << extensionCount << " extensions supported\n";glm::mat4 matrix;glm::vec4 vec;auto test = matrix * vec;while(!glfwWindowShouldClose(window)) {glfwPollEvents();}glfwDestroyWindow(window);glfwTerminate();return 0;
}

参考:
https://blog.csdn.net/lihn1987/article/details/145422067