跳表是平衡树的一种替代的数据结构,但是和红黑树不相同的是,跳表对于树的平衡的实现是基于一种随机化的算法的,这样也就是说跳表的插入和删除的工作是比较简单的。
下载地址 : http://download.csdn.net/detail/hemmingway/4625042
测试程序
// test.cpp
//#include <iostream>
#include <iomanip>
#include <cstdlib>
#include <time.h>
#include "skiplist.h"
#include "TimeCounter.h"#define TIME_START CTimeCounter* pT = new CTimeCounter()
#define TIME_END ShowTime(pT->GetExecutionTime())//
// Show execution time (ms)
void ShowTime(__int64 nTime)
{std::cout << "========================================" << std::endl;std::cout << " Total time: ";std::cout << std::fixed << std::setprecision(1) << std::setw(6);std::cout << nTime;std::cout << " ms" << std::endl << std::endl;//printf("Usage time: %I64d millisecond\n\n", nTime); //在g++中对应的是<stdint.h> int64_t, 应该用%lld输出
}int main(){int count = 10, i; SkipList sl;srand((unsigned)time(NULL));std::cout<<"### Function Test ###\n\n";std::cout<<"\n=== Init Skip List ===\n\n";sl.Init();for ( i = 0; i < count; i++) {sl.Insert(i);}std::cout<<"\n=== Print Skip List ===\n\n";sl.Print();printf("\n=== Search Skip List ===\n\n");TIME_START;for (i = 0; i < count; i++) {int value = rand()%(count+10);sl.Search(value);}TIME_END;std::cout<<"\n=== Delete Skip List ===\n\n";char buf[256], *p = buf;for (i = 0; i < count+10; i+=2) {sprintf_s(buf, "Delete[%d]:%s\n", i, sl.Delete(i) ? "SUCCESS":"NOT FOUND");std::cout<<buf;}std::cout<<"\n\n";sl.Print();sl.Free();//或者Ctrl+F5调试getchar();
}